Global Ai In Media & Entertainment Market Size & Outlook

The global ai in media & entertainment market size was estimated at USD 25,975.0 million in 2024 and is projected to reach USD 99,482.4 million by 2030, growing at a CAGR of 24.2% from 2025 to 2030.
Revenue, 2024 (US$M)
$25,975.0
Forecast, 2030 (US$M)
$99,482.4
CAGR, 2025 - 2030
24.2%
Report Coverage
Worldwide

Global ai in media & entertainment market highlights

  • The global ai in media & entertainment market generated a revenue of USD 25,975.0 million in 2024 and is expected to reach USD 99,482.4 million by 2030.
  • The market is expected to grow at a CAGR (2025 - 2030) of 24.2% by 2030.
  • In terms of segment, services accounted for a revenue of USD 20,400.0 million in 2024.
  • Services is the most lucrative solution segment registering the fastest growth during the forecast period.
  • In terms of region, North America was the largest revenue generating market in 2024.
  • Country-wise, Mexico is expected to register the highest CAGR from 2025 to 2030.

Global data book summary

Market revenue in 2024USD 25,975.0 million
Market revenue in 2030USD 99,482.4 million
Growth rate24.2% (CAGR from 2025 to 2030)
Largest segmentServices
Fastest growing segmentServices
Historical data covered2018 - 2023
Base year for estimation2024
Forecast period covered2025 - 2030
Quantitative unitsRevenue in USD million
Market segmentationHardware/Equipment, Services

Other key industry trends

  • In terms of revenue, the North America accounted for 33.6% of the global ai in media & entertainment market in 2024.
  • By country, the U.S. is projected to lead the global market in terms of revenue in 2030.
  • By country, Mexico is the fastest growing regional market and is projected to reach USD 1,315.4 million by 2030.

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AI In Media & Entertainment Market Companies

Name Profile # Employees HQ Website
AutomaticTV View profile 11-50 Barcelona, Catalonia, Spain, Europe https://automatic.tv/
move.ai View profile 11-50 London, England, United Kingdom, Europe http://www.move.ai/
Sportway View profile 1-10 Stockholm, Stockholms Lan, Sweden, Europe http://sportway.se
Spiideo View profile 51-100 Malmö, Skane Lan, Sweden, Europe https://www.spiideo.com/
PlaySight Interactive View profile 11-50 Tel Aviv, Tel Aviv, Israel, Asia http://www.playsight.com
Pixellot View profile 101-250 Petah Tiqwa, HaMerkaz, Israel, Asia http://pixellot.tv/
Valossa View profile 11-50 Oulu, Oulu, Finland, Europe https://www.valossa.com
Synthesia View profile 251-500 London, England, United Kingdom, Europe http://www.synthesia.io
Production Resource Group View profile 1001-5000 Saint-tropez, Provence-Alpes-Cote d'Azur, France, Europe https://www.prg.com/
GrayMeta View profile 11-50 Beverly Hills, California, United States, North America https://www.graymeta.com
Gearhouse South Africa View profile 251-500 Johannesburg, NA - South Africa, South Africa, Africa https://www.gearhouse.co.za
Hudl View profile 1001-5000 Lincoln, Nebraska, United States, North America http://www.hudl.com
EVS Broadcast Equipment SA ADR View profile 622 Liege Science Park, 13 Rue Bois Saint-Jean, Seraing, Belgium, B-4102 https://www.evs.com
Veritone Inc View profile 696 1615 Platte Street, 2nd Floor, Denver, CO, United States, 80202 https://www.veritone.com
Taitron Components Inc Class A View profile 6 28040 West Harrison Parkway, Valencia, CA, United States, 91355 https://www.taitroncomponents.com
GRAVITY Co Ltd ADR View profile 437 15th Floor, 396 World Cup buk-ro, Mapo-gu, Seoul, Korea, Republic of, 03925 https://www.gravity.co.kr
Match Group Inc View profile 2620 8750 North Central Expressway, Suite 1400, Dallas, TX, United States, 75231 https://www.mtch.com
International Business Machines Corp View profile 282200 One New Orchard Road, Armonk, NY, United States, 10504 http://www.ibm.com
Amazon.com Inc View profile 1525000 410 Terry Avenue North, Seattle, WA, United States, 98109-5210 https://www.amazon.com

Global ai in media & entertainment market outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to ai in media & entertainment market will help companies and investors design strategic landscapes.


Services was the largest segment with a revenue share of 78.54% in 2024. Horizon Databook has segmented the Global ai in media & entertainment market based on hardware/equipment, services covering the revenue growth of each sub-segment from 2018 to 2030.


  • Global AI In Media & Entertainment Solution Outlook (Revenue, USD Million, 2018-2030)
    • Hardware/Equipment
    • Services
  • Global AI In Media & Entertainment Application Outlook (Revenue, USD Million, 2018-2030)
    • Gaming
    • Fake Story Detection
    • Plagiarism Detection
    • Personalization
    • Production Planning and Management
    • Sales and Marketing
    • Talent Identification
    • Content Capture
    • Sports Automatic Productions
      • Video Production
      • Broadcasting & Live Streaming
      • Analytics

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Horizon Databook provides a detailed overview of global-level data and insights on the Global ai in media & entertainment market , including forecasts for subscribers. This global databook contains high-level insights into Global ai in media & entertainment market from 2018 to 2030, including revenue numbers, major trends, and company profiles.

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Global ai in media & entertainment market size, by regions, 2018-2030 (US$M)

Top 10 countries: Ai in media & entertainment market size, 2024 (US$M)

Global ai in media & entertainment market share, by solution, 2024 & 2030 (%, US$M)

Ai in media & entertainment market: Opportunity assessment by country

Global ai in media & entertainment market, by region, 2024 (US$M)

Global ai in media & entertainment market size, by regions, 2018-2030 (US$M)

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