Global Esports Market Size & Outlook, 2024-2030
Global esports market, 2018-2030 (US$M)
Related Markets
Global esports market highlights
- The global esports market generated a revenue of USD 2,125.6 million in 2024 and is expected to reach USD 7,462.0 million by 2030.
- The market is expected to grow at a CAGR (2025 - 2030) of 23.1% by 2030.
- In terms of segment, sponsorship accounted for a revenue of USD 1,101.6 million in 2024.
- Sponsorship is the most lucrative revenue source segment registering the fastest growth during the forecast period.
- In terms of region, North America was the largest revenue generating market in 2024.
- Country-wise, Japan is expected to register the highest CAGR from 2025 to 2030.
Global data book summary
Market revenue in 2024 | USD 2,125.6 million |
Market revenue in 2030 | USD 7,462.0 million |
Growth rate | 23.1% (CAGR from 2025 to 2030) |
Largest segment | Sponsorship |
Fastest growing segment | Sponsorship |
Historical data covered | 2018 - 2023 |
Base year for estimation | 2024 |
Forecast period covered | 2025 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | Sponsorship, Advertising, Merchandise & Tickets, Publisher Fees, Media Rights |
Other key industry trends
- In terms of revenue, the North America accounted for 35.5% of the global esports market in 2024.
- By country, the U.S. is projected to lead the global market in terms of revenue in 2030.
- By country, Japan is the fastest growing regional market and is projected to reach USD 357.1 million by 2030.
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Esports Market Scope
Esports Market Companies
Name | Profile | # Employees | HQ | Website |
---|---|---|---|---|
Activision Blizzard | View profile | 10001+ | Santa Monica, California, United States, North America | https://activisionblizzard.com |
Gameloft | View profile | 10001+ | Barcelona, Catalonia, Spain, Europe | http://gameloft.com |
HTC Corporation | View profile | - | - | - |
Intel Corporation | View profile | - | - | - |
Cloud9 - Africa's Lifestyle Network | View profile | 1-10 | Nairobi, Nairobi Area, Kenya, Africa | https://www.cloud9africa.com/ |
Modern Times Group | View profile | 1001-5000 | Stockholm, Stockholms Lan, Sweden, Europe | http://www.mtg.com/ |
Nintendo Co Ltd | View profile | 7317 | 11-1 Hokotate-cho, Kamitoba, Minami-ku, Kyoto, Japan, 601-8501 | http://www.nintendo.co.jp |
Tencent Holdings Ltd ADR | View profile | 104787 | No. 33 Haitian 2nd Road, Tencent Binhai Towers, Nanshan District, Shenzhen, China, People's Republic of, 518054 | http://www.tencent.com |
NVIDIA Corp | View profile | 29600 | 2788 San Tomas Expressway, Santa Clara, CA, United States, 95051 | https://www.nvidia.com |
Electronic Arts Inc | View profile | 13400 | 209 Redwood Shores Parkway, Redwood City, CA, United States, 94065 | https://www.ea.com |
Global esports market outlook
The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to esports market will help companies and investors design strategic landscapes.
Sponsorship was the largest segment with a revenue share of 51.83% in 2024. Horizon Databook has segmented the Global esports market based on sponsorship, advertising, merchandise & tickets, publisher fees, media rights covering the revenue growth of each sub-segment from 2018 to 2030.
- Global Esports Revenue Source Outlook (Revenue, USD Million, 2018-2030)
- Sponsorship
- Advertising
- Merchandise & Tickets
- Publisher Fees
- Media Rights
- Global Esports Streaming Outlook (Revenue, USD Million, 2018-2030)
- On-demand
- Live Streaming
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Target buyers of Global esports market databook
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Our clientele includes a mix of esports market companies, investment firms, advisory firms & academic institutions.
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Horizon Databook provides a detailed overview of global-level data and insights on the Global esports market , including forecasts for subscribers. This global databook contains high-level insights into Global esports market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
Partial client list
Global esports market size, by regions, 2018-2030 (US$M)
Top 10 countries: Esports market size, 2024 (US$M)
Global esports market share, by revenue source, 2024 & 2030 (%, US$M)
Esports market: Opportunity assessment by country
Global esports market, by region, 2024 (US$M)
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