Middle East & Africa Anime Market Size & Outlook

The anime market in Middle East & Africa is expected to reach a projected revenue of US$ 2,704.4 million by 2033. A compound annual growth rate of 13.1% is expected of Middle East & Africa anime market from 2026 to 2033.
Revenue, 2025 (US$M)
$990.2
Forecast, 2033 (US$M)
$2,704.4
CAGR, 2026 - 2033
13.1%
Report Coverage
Middle East & Africa

To keep accessing Horizon, please sign in or register for a free account

  • Access to global market statistics
  • Access to company profiles
  • Free use-cases & research insights

No credit card required*

Middle East & Africa anime market, 2021-2033 (US$M)

To keep accessing Horizon, please sign in or register for a free account

  • Access to global market statistics
  • Access to company profiles
  • Free use-cases & research insights

No credit card required*

MEA anime market highlights

  • The MEA anime market generated a revenue of USD 990.2 million in 2025.
  • The market is expected to grow at a CAGR of 13.1% from 2026 to 2033.
  • In terms of segment, internet distribution was the largest revenue generating type in 2025.
  • Merchandising is the most lucrative type segment registering the fastest growth during the forecast period.
  • Country-wise, Saudi Arabia is expected to register the highest CAGR from 2026 to 2033.


MEA data book summary

Market revenue in 2025USD 990.2 million
Market revenue in 2033USD 2,704.4 million
Growth rate13.1% (CAGR from 2026 to 2033)
Largest segmentInternet distribution
Fastest growing segmentMerchandising
Historical data covered2021 - 2024
Base year for estimation2025
Forecast period covered2026 - 2033
Quantitative unitsRevenue in USD million
Market segmentationT.V., Movie, Video, Internet Distribution, Merchandising, Music, Pachinko, Live Entertainment
Key market players worldwidePierrot, Studio Ghibli, Bioworld, Sunrise, Toei Animation, Bones Studio, Kyoto, Madhouse, Sony Pictures Entertainment, Good Smile Company, Sentai Holdings, VIZ Media, Eleven Arts


Other key industry trends

  • In terms of revenue, MEA region accounted for 2.6% of the global anime market in 2025.
  • Globally, Asia Pacific is projected to lead the regional market in terms of revenue in 2033.
  • North America is the fastest growing regional market and is projected to reach USD 12,752.3 million by 2033.

No credit card required*

Horizon in a snapshot

  • 30K+ Global Market Reports
  • 120K+ Country Reports
  • 1.2M+ Market Statistics
  • 200K+ Company Profiles
  • Industry insights and more

Anime Market Companies

Name Profile # Employees HQ Website
Eleven Arts View profile 11-50 Los Angeles, California, United States, North America https://www.elevenarts.net
Sentai Holdings View profile 51-100 Houston, Texas, United States, North America https://www.sentaifilmworks.com
Madhouse View profile 11-50 Royal Oak, Michigan, United States, North America http://madhouseinc.com/
Bones Studio View profile 11-50 Warszawa, Mazowieckie, Poland, Europe https://bones.studio/
Toei Animation View profile 1001-5000 Nakano, Nagano, Japan, Asia http://corp.toei-anim.co.jp/
Pierrot View profile - Mitaka, Tokyo, Japan, Asia http://pierrot.jp
Sony Pictures Entertainment View profile 5001-10000 Culver City, California, United States, North America http://sonypictures.com
Sunrise View profile 11-50 Paris, Ile-de-France, France, Europe https://www.sunrise.am
VIZ Media View profile 51-100 San Francisco, California, United States, North America http://www.viz.com
Kyoto View profile - Mexico City, Distrito Federal, Mexico, North America http://www.kyoto.mx/principal.php
Bioworld View profile 251-500 Irving, Texas, United States, North America http://bioworldcorp.com/
Good Smile Company View profile 101-250 Tokyo, Tokyo, Japan, Asia http://www.goodsmile.info/
Studio Ghibli View profile 101-250 Tokyo, Tokyo, Japan, Asia http://www.ghibli.jp

Middle East & Africa anime market outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to anime market will help companies and investors design strategic landscapes.


Internet distribution was the largest segment with a revenue share of 28.12% in 2025. Horizon Databook has segmented the Middle East & Africa anime market based on t.v., movie, video, internet distribution, merchandising, music, pachinko, live entertainment covering the revenue growth of each sub-segment from 2021 to 2033.


The increasing fan following of the anime shows, connected with an increased standard of living and improved penetration of online video media, is boosting the market growth in this region. The Middle East has prevalent convention centers that host competitions and cosplay conventions that significantly observe the growing popularity of anime characters among Middle East consumers. Furthermore, this region generates significant revenue from merchandising, video games, and comics.

Reasons to subscribe to Middle East & Africa anime market databook:

  • Access to comprehensive data: Horizon Databook provides over 1 million market statistics and 20,000+ reports, offering extensive coverage across various industries and regions.
  • Informed decision making: Subscribers gain insights into market trends, customer preferences, and competitor strategies, empowering informed business decisions.
  • Cost-Effective solution: It's recognized as the world's most cost-effective market research database, offering high ROI through its vast repository of data and reports.
  • Customizable reports: Tailored reports and analytics allow companies to drill down into specific markets, demographics, or product segments, adapting to unique business needs.
  • Strategic advantage: By staying updated with the latest market intelligence, companies can stay ahead of competitors, anticipate industry shifts, and capitalize on emerging opportunities.

Target buyers of Middle East & Africa anime market databook

  • Our clientele includes a mix of anime market companies, investment firms, advisory firms & academic institutions.
  • 30% of our revenue is generated working with investment firms and helping them identify viable opportunity areas.
  • Approximately 65% of our revenue is generated working with competitive intelligence & market intelligence teams of market participants (manufacturers, service providers, etc.).
  • The rest of the revenue is generated working with academic and research not-for-profit institutes. We do our bit of pro-bono by working with these institutions at subsidized rates.

Horizon Databook provides a detailed overview of continent-level data and insights on the Middle East & Africa anime market , including forecasts for subscribers. This continent databook contains high-level insights into Middle East & Africa anime market from 2021 to 2033, including revenue numbers, major trends, and company profiles.

Partial client list

  • logo

MEA anime market size, by country, 2021-2033 (US$M)

Middle East & Africa Anime Market Outlook Share, 2025 & 2033 (US$M)

MEA anime market size, by country, 2021-2033 (US$M)

Sign up - it's easy, and free!

Sign up and get instant basic access to databook, upgrade
when ready, or enjoy our free plan indefinitely.

Explore all plans

Included in Horizon account

  • 30K+ Global Market Reports
  • 120K+ Country Reports
  • 1.2M+ Market Statistics
  • 200K+ Company Profiles
  • Industry insights and more
Chat with us
Research Assistance
Online