Global Virtual Production Market Size & Outlook, 2026-2033

The global virtual production market size was estimated at USD 2,841.4 million in 2025 and is projected to reach USD 12,249.6 million by 2033, growing at a CAGR of 20.4% from 2026 to 2033.
Revenue, 2025 (US$M)
$2,841.4
Forecast, 2033 (US$M)
$12,249.6
CAGR, 2026 - 2033
20.4%
Report Coverage
Worldwide

Global virtual production market highlights

  • The global virtual production market generated a revenue of USD 2,841.4 million in 2025 and is expected to reach USD 12,249.6 million by 2033.
  • The market is expected to grow at a CAGR (2026 - 2033) of 20.4% by 2033.
  • In terms of segment, software accounted for a revenue of USD 1,388.9 million in 2025.
  • Services is the most lucrative component segment registering the fastest growth during the forecast period.
  • In terms of region, North America was the largest revenue generating market in 2025.
  • Country-wise, South Korea is expected to register the highest CAGR from 2026 to 2033.

Global data book summary

Market revenue in 2025USD 2,841.4 million
Market revenue in 2033USD 12,249.6 million
Growth rate20.4% (CAGR from 2026 to 2033)
Largest segmentSoftware
Fastest growing segmentServices
Historical data covered2021 - 2024
Base year for estimation2025
Forecast period covered2026 - 2033
Quantitative unitsRevenue in USD million
Market segmentationHardware, Software, Services

Other key industry trends

  • In terms of revenue, the North America accounted for 35.6% of the global virtual production market in 2025.
  • By country, the U.S. is projected to lead the global market in terms of revenue in 2033.
  • By country, South Korea is the fastest growing regional market and is projected to reach USD 538.9 million by 2033.

Software was the largest segment with a revenue share of 48.88% in 2025. Horizon Databook has segmented the Global virtual production market based on hardware, software, services covering the revenue growth of each sub-segment from 2021 to 2033.


The traditional media production process is highly linear, with cinematographers and directors scene planning, VFX creation and editing, and casts assembled on set. Preproduction, production, and postproduction with a one-way flow can lead to adverse outcomes like fix-it-in-post approach, expensive reshoots and redundant VFX work.

Virtual production sanctions production houses to initiate VFX work in preproduction, making digital materials accessible for planning and shooting and letting them fine-tune the final result throughout the production process. Virtual production is an expansion of the traditional filmmaking playbook, consenting studios to tryout more while keeping production time and cost under control.

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Virtual Production Market Companies

Name Profile # Employees HQ Website
Grom Social Enterprises Inc View profile 105 2060 NW Boca Raton Boulevard, Suite 6, Boca Raton, FL, United States, 33431 https://www.gromsocialenterprises.com
Autodesk Inc View profile 13700 One Market Street, Suite 400, San Francisco, CA, United States, 94105 https://www.autodesk.com
HTC View profile 10001+ Taoyüan, T'ai-wan, Taiwan, Asia http://www.htc.com
The Walt Disney Co View profile 225000 500 South Buena Vista Street, Burbank, CA, United States, 91521 https://www.thewaltdisneycompany.com
AGC Inc View profile 61671 1-5-1, Marunouchi, Chiyoda-ku, Tokyo, Japan, 100-8405 https://www.agc.com
Adobe Inc View profile 29945 345 Park Avenue, San Jose, CA, United States, 95110-2704 https://www.adobe.com
NVIDIA Corp View profile 29600 2788 San Tomas Expressway, Santa Clara, CA, United States, 95051 https://www.nvidia.com
Epic Corp View profile 2 PO Box 11147, Newport Beach, CA, United States, 92658

Global virtual production market size, by regions, 2021-2033 (US$M)

Top 10 countries: Virtual production market size, 2025 (US$M)

Global virtual production market share, by component, 2025 & 2033 (%, US$M)

Virtual production market: Opportunity assessment by country

Global virtual production market, by region, 2025 (US$M)

Global virtual production market size, by regions, 2021-2033 (US$M)

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