Asia Pacific Amusement Machine Market Size & Outlook
Related Markets
Asia Pacific amusement machine market highlights
- The Asia Pacific amusement machine market generated a revenue of USD 4,982.3 million in 2024.
- The market is expected to grow at a CAGR of 9.4% from 2025 to 2030.
- In terms of segment, go-karts was the largest revenue generating game type in 2024.
- Simulation/AR-VR Games is the most lucrative game type segment registering the fastest growth during the forecast period.
- Country-wise, India is expected to register the highest CAGR from 2025 to 2030.
Asia Pacific data book summary
| Market revenue in 2024 | USD 4,982.3 million |
| Market revenue in 2030 | USD 8,197.6 million |
| Growth rate | 9.4% (CAGR from 2025 to 2030) |
| Largest segment | Go-karts |
| Fastest growing segment | Simulation/AR-VR Games |
| Historical data covered | 2018 - 2023 |
| Base year for estimation | 2024 |
| Forecast period covered | 2025 - 2030 |
| Quantitative units | Revenue in USD million |
| Market segmentation | Video Games, Simulation/AR-VR Games, Electro-Mechanical Games, Redemption Games, Claw Machine Games, Photo Booths Indoor, Go-Karts |
| Key market players worldwide | Adrenaline Amusements, BANDAI NAMCO Holdings Inc, Bay Tek Entertainment, Coastal Amusements, Capcom Co Ltd, ELAUT Group, Triotech, Taito Corporation, Konami Group Corp, Sega Sammy Holdings Inc, LAI Games, Innovative Concepts In Entertainment, Raw Thrills, Player One Amusement Group, Bob's Space Racers Games |
Other key industry trends
- In terms of revenue, Asia Pacific region accounted for 30.2% of the global amusement machine market in 2024.
- Globally, North America is projected to lead the regional market in terms of revenue in 2030.
- MEA is the fastest growing regional market and is projected to reach USD 514.6 million by 2030.
Go-karts was the largest segment with a revenue share of 31.19% in 2024. Horizon Databook has segmented the Asia Pacific amusement machine market based on video games, simulation/ar-vr games, electro-mechanical games, redemption games, claw machine games, photo booths indoor, go-karts covering the revenue growth of each sub-segment from 2018 to 2030.
Asia Pacific is expected to register the highest CAGR of 9.4% from 2025 to 2030. In the Asia-Pacific region, the amusement machine industry is evolving with the expansion of largescale integrated entertainment complexes.
Shopping malls, mixed-use developments, and entertainment hubs are incorporating amusement arcades as part of their strategy to enhance foot traffic and create family-friendly experiences. This integration is particularly strong in emerging markets where retailtainment (retail + entertainment) is a growing concept.
No credit card required*
Horizon in a snapshot
- 30K+ Global Market Reports
- 120K+ Country Reports
- 1.2M+ Market Statistics
- 200K+ Company Profiles
- Industry insights and more
Amusement Machine Market Scope
Amusement Machine Market Companies
| Name | Profile | # Employees | HQ | Website |
|---|---|---|---|---|
| Bob's Space Racers Games | View profile | 51-100 | Daytona Beach, Florida, United States, North America | https://www.bobsspaceracers.com |
| Triotech | View profile | 51-100 | Gurgaon, Haryana, India, Asia | http://www.triotech.co.in |
| Taito Corporation | View profile | 501-1000 | Atsugi, Kanagawa, Japan, Asia | https://taito.co.jp/ |
| Raw Thrills | View profile | 11-50 | Skokie, Illinois, United States, North America | https://rawthrills.com/ |
| Player One Amusement Group | View profile | 501-1000 | Toronto, Ontario, Canada, North America | http://www.winwithp1ag.com |
| LAI Games | View profile | 51-100 | Carrollton, Texas, United States, North America | https://www.laigames.com |
| Innovative Concepts In Entertainment | View profile | 51-100 | Clarence, New York, United States, North America | https://www.icegame.com/ |
| ELAUT Group | View profile | 101-250 | Sint-niklaas, Oost-Vlaanderen, Belgium, Europe | https://www.elaut-group.com/ |
| Coastal Amusements | View profile | 51-100 | Lakewood, New Jersey, United States, North America | https://coastalamusements.com |
| Bay Tek Entertainment | View profile | 101-250 | Pulaski, Wisconsin, United States, North America | https://www.baytekent.com/ |
| Adrenaline Amusements | View profile | 11-50 | Terrebonne, Quebec, Canada, North America | https://adrenalineamusements.com/ |
| Capcom Co Ltd | View profile | 4017 | 3-1-3 Uchihirano-machi, Chuo-ku, Osaka-shi, Osaka, Japan, 540-0037 | http://www.capcom.co.jp |
| Konami Group Corp | View profile | 8857 | 1-11-1, Ginza, Chuo-ku, Tokyo, Japan, 104-0061 | https://www.konami.com |
| BANDAI NAMCO Holdings Inc | View profile | 20054 | 5-37-8, Shiba, Minato-ku, Tokyo, Japan, 108-0014 | http://www.bandainamco.co.jp |
| Sega Sammy Holdings Inc | View profile | 10869 | Shiodome Sumitomo Building 21F, 1-9-2 Higashi Shimbashi, Minato-ku, Tokyo, Japan, 105-0021 | http://www.segasammy.co.jp |
Asia Pacific amusement machine market size, by country, 2018-2030 (US$M)
Asia Pacific Amusement Machine Market Outlook Share, 2024 & 2030 (US$M)
Related statistics
Sign up - it's easy, and free!
Sign up and get instant basic access to databook, upgrade
when ready, or enjoy our
free plan indefinitely.
Included in Horizon account
- 30K+ Global Market Reports
- 120K+ Country Reports
- 1.2M+ Market Statistics
- 200K+ Company Profiles
- Industry insights and more