Mexico Cloud Gaming Market Size & Outlook, 2024-2030

The cloud gaming market in Mexico is expected to reach a projected revenue of US$ 299.6 million by 2030. A compound annual growth rate of 45.3% is expected of Mexico cloud gaming market from 2025 to 2030.
Revenue, 2024 (US$M)
$31.0
Forecast, 2030 (US$M)
$299.6
CAGR, 2025 - 2030
45.3%
Report Coverage
Mexico

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Mexico cloud gaming market, 2018-2030 (US$M)

Mexico cloud gaming market, 2018-2030 (US$M)

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Mexico cloud gaming market highlights

  • The Mexico cloud gaming market generated a revenue of USD 20.7 million in 2023 and is expected to reach USD 298.1 million by 2030.
  • The Mexico market is expected to grow at a CAGR of 46.4% from 2024 to 2030.
  • In terms of segment, video streaming was the largest revenue generating type in 2023.
  • File Streaming is the most lucrative type segment registering the fastest growth during the forecast period.


Cloud gaming market data book summary

Market revenue in 2023USD 20.7 million
Market revenue in 2030USD 298.1 million
Growth rate46.4% (CAGR from 2023 to 2030)
Largest segmentVideo streaming
Fastest growing segmentFile Streaming
Historical data2018 - 2022
Base year2023
Forecast period2024 - 2030
Quantitative unitsRevenue in USD million
Market segmentationFile Streaming, Video Streaming
Key market players worldwideAmazon.com Inc, Apple Inc, Electronic Arts Inc, Alphabet Inc Class C, Intel Corp, International Business Machines Corp, Microsoft Corp, NVIDIA Corp, Tencent Holdings Ltd, Sony Group Corp, Ubitus


Other key industry trends

  • In terms of revenue, Mexico accounted for 1.4% of the global cloud gaming market in 2023.
  • Country-wise, U.S. is expected to lead the global market in terms of revenue in 2030.
  • In Latin America, Brazil cloud gaming market is projected to lead the regional market in terms of revenue in 2030.
  • Mexico is the fastest growing regional market in Latin America and is projected to reach USD 298.1 million by 2030.

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Cloud Gaming Market Companies

Name Profile # Employees HQ Website
Ubitus View profile 501-1000 Tokyo, Tokyo, Japan, Asia https://ubitus.net/
Sony Group Corp View profile 113000 7-1, Konan 1-Chome, Minato-ku, Tokyo, Japan, 108-0075 https://www.sony.com
Tencent Holdings Ltd View profile 104787 No. 33 Haitian 2nd Road, Tencent Binhai Towers, Nanshan District, Shenzhen, China, People's Republic of, 518054 http://www.tencent.com
NVIDIA Corp View profile 29600 2788 San Tomas Expressway, Santa Clara, CA, United States, 95051 https://www.nvidia.com
Microsoft Corp View profile 221000 One Microsoft Way, Redmond, WA, United States, 98052-6399 https://www.microsoft.com
International Business Machines Corp View profile 282200 One New Orchard Road, Armonk, NY, United States, 10504 http://www.ibm.com
Intel Corp View profile 124800 2200 Mission College Boulevard, Santa Clara, CA, United States, 95054-1549 https://www.intel.com
Alphabet Inc Class C View profile 180895 1600 Amphitheatre Parkway, Mountain View, CA, United States, 94043 https://www.abc.xyz
Electronic Arts Inc View profile 13400 209 Redwood Shores Parkway, Redwood City, CA, United States, 94065 https://www.ea.com
Apple Inc View profile 161000 One Apple Park Way, Cupertino, CA, United States, 95014 https://www.apple.com
Amazon.com Inc View profile 1525000 410 Terry Avenue North, Seattle, WA, United States, 98109-5210 https://www.amazon.com

Mexico cloud gaming market outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to cloud gaming market will help companies and investors design strategic landscapes.


Video streaming was the largest segment with a revenue share of 54.59% in 2024. Horizon Databook has segmented the Mexico cloud gaming market based on file streaming, video streaming covering the revenue growth of each sub-segment from 2018 to 2030.


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Target buyers of Mexico cloud gaming market databook

  • Our clientele includes a mix of cloud gaming market companies, investment firms, advisory firms & academic institutions.
  • 30% of our revenue is generated working with investment firms and helping them identify viable opportunity areas.
  • Approximately 65% of our revenue is generated working with competitive intelligence & market intelligence teams of market participants (manufacturers, service providers, etc.).
  • The rest of the revenue is generated working with academic and research not-for-profit institutes. We do our bit of pro-bono by working with these institutions at subsidized rates.

Horizon Databook provides a detailed overview of country-level data and insights on the Mexico cloud gaming market , including forecasts for subscribers. This country databook contains high-level insights into Mexico cloud gaming market from 2018 to 2030, including revenue numbers, major trends, and company profiles.

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Mexico cloud gaming market size, by type, 2018-2030 (US$M)

Mexico Cloud Gaming Market Outlook Share, 2024 & 2030 (US$M)

Mexico cloud gaming market size, by type, 2018-2030 (US$M)

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