South Korea Cloud Gaming Market Size & Outlook, 2024-2030
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South Korea cloud gaming market highlights
- The South Korea cloud gaming market generated a revenue of USD 105.0 million in 2023 and is expected to reach USD 1,503.7 million by 2030.
- The South Korea market is expected to grow at a CAGR of 46.3% from 2024 to 2030.
- In terms of segment, video streaming was the largest revenue generating type in 2023.
- File Streaming is the most lucrative type segment registering the fastest growth during the forecast period.
Cloud gaming market data book summary
Market revenue in 2023 | USD 105.0 million |
Market revenue in 2030 | USD 1,503.7 million |
Growth rate | 46.3% (CAGR from 2023 to 2030) |
Largest segment | Video streaming |
Fastest growing segment | File Streaming |
Historical data | 2018 - 2022 |
Base year | 2023 |
Forecast period | 2024 - 2030 |
Quantitative units | Revenue in USD million |
Market segmentation | File Streaming, Video Streaming |
Key market players worldwide | Amazon.com Inc, Apple Inc, Electronic Arts Inc, Alphabet Inc Class C, Intel Corp, International Business Machines Corp, Microsoft Corp, NVIDIA Corp, Tencent Holdings Ltd, Sony Group Corp, Ubitus |
Other key industry trends
- In terms of revenue, South Korea accounted for 6.9% of the global cloud gaming market in 2023.
- Country-wise, U.S. is expected to lead the global market in terms of revenue in 2030.
- In Asia Pacific, China cloud gaming market is projected to lead the regional market in terms of revenue in 2030.
- India is the fastest growing regional market in Asia Pacific and is projected to reach USD 1,317.3 million by 2030.
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Cloud Gaming Market Scope
Cloud Gaming Market Companies
Name | Profile | # Employees | HQ | Website |
---|---|---|---|---|
Ubitus | View profile | 501-1000 | Tokyo, Tokyo, Japan, Asia | https://ubitus.net/ |
Sony Group Corp | View profile | 113000 | 7-1, Konan 1-Chome, Minato-ku, Tokyo, Japan, 108-0075 | https://www.sony.com |
Tencent Holdings Ltd | View profile | 104787 | No. 33 Haitian 2nd Road, Tencent Binhai Towers, Nanshan District, Shenzhen, China, People's Republic of, 518054 | http://www.tencent.com |
NVIDIA Corp | View profile | 29600 | 2788 San Tomas Expressway, Santa Clara, CA, United States, 95051 | https://www.nvidia.com |
Microsoft Corp | View profile | 221000 | One Microsoft Way, Redmond, WA, United States, 98052-6399 | https://www.microsoft.com |
International Business Machines Corp | View profile | 282200 | One New Orchard Road, Armonk, NY, United States, 10504 | http://www.ibm.com |
Intel Corp | View profile | 124800 | 2200 Mission College Boulevard, Santa Clara, CA, United States, 95054-1549 | https://www.intel.com |
Alphabet Inc Class C | View profile | 180895 | 1600 Amphitheatre Parkway, Mountain View, CA, United States, 94043 | https://www.abc.xyz |
Electronic Arts Inc | View profile | 13400 | 209 Redwood Shores Parkway, Redwood City, CA, United States, 94065 | https://www.ea.com |
Apple Inc | View profile | 161000 | One Apple Park Way, Cupertino, CA, United States, 95014 | https://www.apple.com |
Amazon.com Inc | View profile | 1525000 | 410 Terry Avenue North, Seattle, WA, United States, 98109-5210 | https://www.amazon.com |
South Korea cloud gaming market outlook
The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to cloud gaming market will help companies and investors design strategic landscapes.
Video streaming was the largest segment with a revenue share of 54.95% in 2024. Horizon Databook has segmented the South Korea cloud gaming market based on file streaming, video streaming covering the revenue growth of each sub-segment from 2018 to 2030.
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Our clientele includes a mix of cloud gaming market companies, investment firms, advisory firms & academic institutions.
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Approximately 65% of our revenue is generated working with competitive intelligence & market intelligence teams of market participants (manufacturers, service providers, etc.).
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Horizon Databook provides a detailed overview of country-level data and insights on the South Korea cloud gaming market , including forecasts for subscribers. This country databook contains high-level insights into South Korea cloud gaming market from 2018 to 2030, including revenue numbers, major trends, and company profiles.
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South Korea cloud gaming market size, by type, 2018-2030 (US$M)
South Korea Cloud Gaming Market Outlook Share, 2024 & 2030 (US$M)
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