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U.S. Playing Cards And Board Games Market Size & Outlook

The playing cards and board games market in the United States is expected to reach a projected revenue of US$ 6,216.9 million by 2030. A compound annual growth rate of 8% is expected of the United States playing cards and board games market from 2025 to 2030.
Revenue, 2024 (US$M)
$3,936.1
Forecast, 2030 (US$M)
$6,216.9
CAGR, 2025 - 2030
8.0%
Report Coverage
U.S.

U.S. playing cards and board games market highlights

  • The U.S. playing cards and board games market generated a revenue of USD 3,936.1 million in 2024 and is expected to reach USD 6,216.9 million by 2030.
  • The U.S. market is expected to grow at a CAGR of 8% from 2025 to 2030.
  • In terms of segment, board games was the largest revenue generating product in 2024.
  • Playing Cards is the most lucrative product segment registering the fastest growth during the forecast period.


Playing cards and board games market data book summary

Market revenue in 2024USD 3,936.1 million
Market revenue in 2030USD 6,216.9 million
Growth rate8% (CAGR from 2025 to 2030)
Largest segmentBoard games
Fastest growing segmentPlaying Cards
Historical data2018 - 2023
Base year2024
Forecast period2025 - 2030
Quantitative unitsRevenue in USD million
Market segmentationPlaying Cards, Board Games


Other key industry trends

  • In terms of revenue, U.S. accounted for 19.8% of the global playing cards and board games market in 2024.
  • Country-wise, U.S. is expected to lead the global market in terms of revenue in 2030.
  • In North America, U.S. playing cards and board games market is projected to lead the regional market in terms of revenue in 2030.
  • Canada is the fastest growing regional market in North America and is projected to reach USD 1,117.1 million by 2030.

The U.S. is the largest playing cards & board games market in North America, which is expected to be driven by the increasing product demand from schools, education centers, daycares, and classrooms.

Evolution in the methods of teaching has increased the use of playing cards & board games in the U.S. education sector, which has propelled the manufacturers of playing cards & board games to utilize this opportunity and offer products to specifically meet these requirements.

According to Campbell University, board games can provide students with opportunities to apply concepts that they have learned. Board games promote collaboration, inquiry, and critical thinking. By using games that support the curriculum, educators can give students opportunities to experience play, while at the same time promoting student achievement.

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Publish Date: Dec 06, 2024

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Playing Cards And Board Games Market Companies

NameProfile# EmployeesHQWebsite
The Walt Disney CoView profile 225,000500 South Buena Vista Street, Burbank, CA, United States, 91521www.thewaltdisneycompany.com
Games Workshop LtdView profile 1001-5000Balderton, Nottinghamshire, United Kingdom, Europewww.games-workshop.com
WizkidsView profile 11-50New Jersey, Saint Patrick, Trinidad and Tobago, North Americawizkidsgames.com/
Grey Fox GamesView profile -Fenton, Missouri, United States, North Americagreyfoxgames.com
IELLOView profile 11-50Heillecourt, Lorraine, France, Europeiellousa.com
Buffalo GamesView profile 51-100Buffalo, New York, United States, North Americabuffalogames.com/
University GamesView profile 101-250San Francisco, California, United States, North Americauniversitygames.com
DeLano ServiceView profile 101-250Battle Creek, Michigan, United States, North Americadelanogames.com/
BoDa Board GameView profile 101-250Shanghai, Shanghai, China, Asiabdboardgame.com

U.S. Playing Cards And Board Games Market Outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to Playing Cards And Board Games Market Outlook will help companies and investors design strategic landscapes.


Board Games was the largest segment with a revenue share of 79.96% in 2024.

Horizon Databook has segmented the U.S. playing cards and board games market based on playing cards, board games covering the revenue growth of each sub-segment from 2018 to 2030.




The U.S. is the largest playing cards & board games market in North America, which is expected to be driven by the increasing product demand from schools, education centers, daycares, and classrooms.

Evolution in the methods of teaching has increased the use of playing cards & board games in the U.S. education sector, which has propelled the manufacturers of playing cards & board games to utilize this opportunity and offer products to specifically meet these requirements.

According to Campbell University, board games can provide students with opportunities to apply concepts that they have learned. Board games promote collaboration, inquiry, and critical thinking. By using games that support the curriculum, educators can give students opportunities to experience play, while at the same time promoting student achievement.

  • U.S. Playing Cards And Board Games Market Product Outlook (Revenue, USD Million , 2018-2030)
    • Playing Cards
    • Board Games
  • U.S. Playing Cards And Board Games Market Distribution Channel Outlook (Revenue, USD Million , 2018-2030)
    • Offline
    • Online

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U.S. Playing Cards And Board Games Market, 2018-2030 (US$M)

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U.S. playing cards and board games market statistics, by product, 2018-2030 (US$M)

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U.S. playing cards and board games market statistics, by product, 2018-2030 (USD Million)

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