Brazil Virtual Production Market Size & Outlook, 2026-2033
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Brazil virtual production market highlights
- The Brazil virtual production market generated a revenue of USD 109.1 million in 2025 and is expected to reach USD 515.0 million by 2033.
- The Brazil market is expected to grow at a CAGR of 21.8% from 2026 to 2033.
- In terms of segment, software was the largest revenue generating component in 2025.
- Services is the most lucrative component segment registering the fastest growth during the forecast period.
Virtual production market data book summary
| Market revenue in 2025 | USD 109.1 million |
| Market revenue in 2033 | USD 515.0 million |
| Growth rate | 21.8% (CAGR from 2026 to 2033) |
| Largest segment | Software |
| Fastest growing segment | Services |
| Historical data | 2021 - 2024 |
| Base year | 2025 |
| Forecast period | 2026 - 2033 |
| Quantitative units | Revenue in USD million |
| Market segmentation | Hardware, Software, Services |
| Key market players worldwide | Adobe Inc, AGC Inc, Autodesk Inc, Epic Corp, HTC, NVIDIA Corp, The Walt Disney Co, Grom Social Enterprises Inc |
Other key industry trends
- In terms of revenue, Brazil accounted for 3.8% of the global virtual production market in 2025.
- Country-wise, U.S. is expected to lead the global market in terms of revenue in 2033.
- In Latin America, Brazil virtual production market is projected to lead the regional market in terms of revenue in 2033.
- Brazil is the fastest growing regional market in Latin America and is projected to reach USD 515.0 million by 2033.
Software was the largest segment with a revenue share of 49.4% in 2025. Horizon Databook has segmented the Brazil virtual production market based on hardware, software, services covering the revenue growth of each sub-segment from 2021 to 2033.
Virtual production is becoming increasingly popular in the film and TV industry in Brazil. The technology allows filmmakers to create realistic and immersive virtual environments, reducing the need for physical sets and locations. For example, the popular Brazilian TV series "The Secret Life of Couples" used virtual production technology to create a futuristic cityscape for its fourth season.
Brazil is home to a thriving gaming and animation industry, and virtual production technology is being used to create more immersive and interactive gaming experiences. For example, the Brazilian game studio Aquiris used virtual production to create the racing game.
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Virtual Production Market Scope
Virtual Production Market Companies
| Name | Profile | # Employees | HQ | Website |
|---|---|---|---|---|
| Grom Social Enterprises Inc | View profile | 105 | 2060 NW Boca Raton Boulevard, Suite 6, Boca Raton, FL, United States, 33431 | https://www.gromsocialenterprises.com |
| Autodesk Inc | View profile | 13700 | One Market Street, Suite 400, San Francisco, CA, United States, 94105 | https://www.autodesk.com |
| HTC | View profile | 10001+ | Taoyüan, T'ai-wan, Taiwan, Asia | http://www.htc.com |
| The Walt Disney Co | View profile | 225000 | 500 South Buena Vista Street, Burbank, CA, United States, 91521 | https://www.thewaltdisneycompany.com |
| AGC Inc | View profile | 61671 | 1-5-1, Marunouchi, Chiyoda-ku, Tokyo, Japan, 100-8405 | https://www.agc.com |
| Adobe Inc | View profile | 29945 | 345 Park Avenue, San Jose, CA, United States, 95110-2704 | https://www.adobe.com |
| NVIDIA Corp | View profile | 29600 | 2788 San Tomas Expressway, Santa Clara, CA, United States, 95051 | https://www.nvidia.com |
| Epic Corp | View profile | 2 | PO Box 11147, Newport Beach, CA, United States, 92658 |
Brazil Component - Virtual Production Market size, 2025 - 2033 (US$M)
Brazil Virtual Production Market Outlook Share, 2025 & 2033 (US$M)
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