Europe Location-based Entertainment Market Size & Outlook
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Europe location-based entertainment market highlights
- The Europe location-based entertainment market generated a revenue of USD 2,030.8 million in 2025.
- The market is expected to grow at a CAGR of 25.7% from 2026 to 2033.
- In terms of segment, hardware was the largest revenue generating component in 2025.
- Software is the most lucrative component segment registering the fastest growth during the forecast period.
- Country-wise, France is expected to register the highest CAGR from 2026 to 2033.
Europe data book summary
| Market revenue in 2025 | USD 2,030.8 million |
| Market revenue in 2033 | USD 13,131.2 million |
| Growth rate | 25.7% (CAGR from 2026 to 2033) |
| Largest segment | Hardware |
| Fastest growing segment | Software |
| Historical data covered | 2021 - 2024 |
| Base year for estimation | 2025 |
| Forecast period covered | 2026 - 2033 |
| Quantitative units | Revenue in USD million |
| Market segmentation | Hardware, Software |
| Key market players worldwide | Dassault Systemes SE, AEON Fantasy Co Ltd, GameSquare Holdings Inc, The Walt Disney Co, Alphabet Inc Class A, HTC, Huawei Technologies, Magic Leap, Microsoft Corp, Regal Hotels International Holdings Ltd, Samsung Electronics Co Ltd, Six Flags Entertainment Corp, United Parks & Resorts Inc |
Other key industry trends
- In terms of revenue, Europe region accounted for 27.5% of the global location-based entertainment market in 2025.
- Globally, Asia Pacific is projected to lead the regional market in terms of revenue in 2033.
- Asia Pacific is the fastest growing regional market and is projected to reach USD 18,506.1 million by 2033.
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Location-based Entertainment Market Scope
Location-based Entertainment Market Companies
| Name | Profile | # Employees | HQ | Website |
|---|---|---|---|---|
| United Parks & Resorts Inc | View profile | 16500 | 6240 Sea Harbor Drive, Orlando, FL, United States, 32821 | https://www.unitedparks.com |
| Six Flags Entertainment Corp | View profile | 42350 | 1000 Ballpark Way, Suite 400, Arlington, TX, United States, 76011 | https://www.sixflags.com |
| Regal Hotels International Holdings Ltd | View profile | 1470 | 68 Yee Wo Street, 11th Floor, Causeway Bay, Hong Kong, Hong Kong | https://www.regal.com.hk |
| GameSquare Holdings Inc | View profile | 113 | 6775 Cowboys Way, Suite 1335, Atlanta, FL, United States, 30339 | https://www.gamesquare.com |
| AEON Fantasy Co Ltd | View profile | 7641 | 1-6 Nakase, Mihama-ku, Chiba-shi, Chiba, Japan, 261-0023 | http://www.fantasy.co.jp |
| Magic Leap | View profile | 1001-5000 | Plantation, Florida, United States, North America | http://magicleap.com |
| HTC | View profile | 10001+ | Taoyüan, T'ai-wan, Taiwan, Asia | http://www.htc.com |
| Huawei Technologies | View profile | 10001+ | Shenzhen, Guangdong, China, Asia | http://huawei.com |
| Dassault Systemes SE | View profile | 23811 | 10, Rue Marcel Dassault, Velizy-Villacoublay, France, 78140 | https://www.3ds.com |
| The Walt Disney Co | View profile | 225000 | 500 South Buena Vista Street, Burbank, CA, United States, 91521 | https://www.thewaltdisneycompany.com |
| Samsung Electronics Co Ltd | View profile | 124804 | 129, Samsung-ro, Yeongtong-gu, Gyeonggi-do, Suwon-si, Korea, Republic of, 443-742 | https://www.samsung.com |
| Alphabet Inc Class A | View profile | 180895 | 1600 Amphitheatre Parkway, Mountain View, CA, United States, 94043 | https://www.abc.xyz |
| Microsoft Corp | View profile | 221000 | One Microsoft Way, Redmond, WA, United States, 98052-6399 | https://www.microsoft.com |
Europe location-based entertainment market outlook
The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to location-based entertainment market will help companies and investors design strategic landscapes.
Hardware was the largest segment with a revenue share of 69.25% in 2025. Horizon Databook has segmented the Europe location-based entertainment market based on hardware, software covering the revenue growth of each sub-segment from 2021 to 2033.
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Target buyers of Europe location-based entertainment market databook
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Our clientele includes a mix of location-based entertainment market companies, investment firms, advisory firms & academic institutions.
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30% of our revenue is generated working with investment firms and helping them identify viable opportunity areas.
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Approximately 65% of our revenue is generated working with competitive intelligence & market intelligence teams of market participants (manufacturers, service providers, etc.).
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The rest of the revenue is generated working with academic and research not-for-profit institutes. We do our bit of pro-bono by working with these institutions at subsidized rates.
Horizon Databook provides a detailed overview of continent-level data and insights on the Europe location-based entertainment market , including forecasts for subscribers. This continent databook contains high-level insights into Europe location-based entertainment market from 2021 to 2033, including revenue numbers, major trends, and company profiles.
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Europe location-based entertainment market size, by country, 2021-2033 (US$M)
Europe Location-based Entertainment Market Outlook Share, 2025 & 2033 (US$M)
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