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Canada Video Game Market Size & Outlook, 2026-2033

The video game market in Canada is expected to reach a projected revenue of US$ 17.4 billion by 2033. A compound annual growth rate of 5.43% is expected of Canada video game market from 2026 to 2033.
Revenue, 2025 (US$B)
$11.0
Estimate, 2026 (US$B)
$12.0
Forecast, 2033 (US$B)
$17.4
CAGR, 2026 - 2033
5.4%

Canada video game market highlights

  • The Canada video game market generated a revenue of USD 11.0 billion in 2025 and is expected to reach USD 17.4 billion by 2033.
  • The Canada market is expected to grow at a CAGR of 5.43% from 2026 to 2033.
  • In terms of segment, mobile was the largest revenue generating device in 2025.
  • Mobile is the most lucrative device segment registering the fastest growth during the forecast period.


Video game market data book summary

Market revenue in 2025USD 11.0 billion
Market revenue in 2033USD 17.4 billion
Growth rate5.43% (CAGR from 2026 to 2033)
Largest segmentMobile
Fastest growing segmentMobile
Historical data2021 - 2024
Base year2025
Forecast period2026 - 2033
Quantitative unitsRevenue in USD billion
Market segmentationConsole, Computer, Mobile
Key market players worldwideApple Inc, The Walt Disney Co, Electronic Arts Inc, Microsoft Corp, Nintendo Co Ltd, Sony Group Corp ADR, Tencent Holdings Ltd


Other key industry trends

  • In terms of revenue, Canada accounted for 3.4% of the global video game market in 2025.
  • Country-wise, China is expected to lead the global market in terms of revenue in 2033.
  • In North America, U.S. video game market is projected to lead the regional market in terms of revenue in 2033.
  • Canada is the fastest growing regional market in North America and is projected to reach USD 17.4 billion by 2033.

The video game market in Canada has witnessed remarkable growth in recent years, establishing itself as a thriving and influential industry. This growth can be attributed to several factors, including the increasing popularity of gaming, advancements in technology and supportive government initiatives.

An instance of this growth is the success of the Canadian video game company Ubisoft Montreal and its critically acclaimed game Assassin’s Creed series. Ubisoft Montreal studio gained global recognition for its Assassin’s Creed series, the franchise quickly captured the attention of gamers worldwide with its immersive historical settings, compelling narratives, and innovative gameplay mechanics.

Moreover, the Canadian government support for the video game industry played a crucial role in the market growth. The country has implemented various programs and incentives to attract and retain game development companies.

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Publish Date: Jun 30, 2026

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Video Game Market Companies

NameProfile# EmployeesHQWebsite
Apple IncView profile 161,000One Apple Park Way, Cupertino, CA, United States, 95014www.apple.com
Electronic Arts IncView profile 13,400209 Redwood Shores Parkway, Redwood City, CA, United States, 94065www.ea.com
Microsoft CorpView profile 221,000One Microsoft Way, Redmond, WA, United States, 98052-6399www.microsoft.com
Sony Group Corp ADRView profile 113,0007-1, Konan 1-Chome, Minato-ku, Tokyo, Japan, 108-0075www.sony.com
Tencent Holdings LtdView profile 104,787No. 33 Haitian 2nd Road, Tencent Binhai Towers, Nanshan District, Shenzhen, China, People's Republic of, 518054www.tencent.com
Nintendo Co LtdView profile 7,31711-1 Hokotate-cho, Kamitoba, Minami-ku, Kyoto, Japan, 601-8501www.nintendo.co.jp
The Walt Disney CoView profile 225,000500 South Buena Vista Street, Burbank, CA, United States, 91521www.thewaltdisneycompany.com

Canada Video Game Market Outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to Video Game Market Outlook will help companies and investors design strategic landscapes.


Mobile was the largest segment with a revenue share of 49.09% in 2025.

Horizon Databook has segmented the Canada video game market based on console, computer, mobile covering the revenue growth of each sub-segment from 2021 to 2033.




The video game market in Canada has witnessed remarkable growth in recent years, establishing itself as a thriving and influential industry. This growth can be attributed to several factors, including the increasing popularity of gaming, advancements in technology and supportive government initiatives.

An instance of this growth is the success of the Canadian video game company Ubisoft Montreal and its critically acclaimed game Assassin’s Creed series. Ubisoft Montreal studio gained global recognition for its Assassin’s Creed series, the franchise quickly captured the attention of gamers worldwide with its immersive historical settings, compelling narratives, and innovative gameplay mechanics.

Moreover, the Canadian government support for the video game industry played a crucial role in the market growth. The country has implemented various programs and incentives to attract and retain game development companies.

  • Canada Video Game Market Device Outlook (Revenue, USD Billion , 2021-2033)
    • Console
    • Mobile
    • Computer
  • Canada Video Game Market Type Outlook (Revenue, USD Billion , 2021-2033)
    • Online
    • Offline

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Horizon Databook provides a detailed overview of country-level data and insights on the Canada Video Game Market Outlook, including forecasts for subscribers. This country databook contains high-level insights into Canada Video Game Market Outlook from 2021 to 2033, including revenue numbers, major trends, and company profiles.

Canada Video Game Market, 2021-2033 (US$B)

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Canada video game market statistics, by device, 2021-2033 (USD Billion)

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Canada video game market statistics, by device, 2021-2033 (USD Billion)

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