The video game market in China is expected to reach a projected revenue of US$ 91.7 billion by 2033. A compound annual growth rate of 4.58% is expected of China video game market from 2026 to 2033.
The China video game market generated a revenue of USD 61.8 billion in 2025 and is expected to reach USD 91.7 billion by 2033.
The China market is expected to grow at a CAGR of 4.58% from 2026 to 2033.
In terms of segment, mobile was the largest revenue generating device in 2025.
Mobile is the most lucrative device segment registering the fastest growth during the forecast period.
Video game market data book summary
Market revenue in 2025
USD 61.8 billion
Market revenue in 2033
USD 91.7 billion
Growth rate
4.58% (CAGR from 2026 to 2033)
Largest segment
Mobile
Fastest growing segment
Mobile
Historical data
2021 - 2024
Base year
2025
Forecast period
2026 - 2033
Quantitative units
Revenue in USD billion
Market segmentation
Console, Computer, Mobile
Key market players worldwide
Apple Inc, The Walt Disney Co, Electronic Arts Inc, Microsoft Corp, Nintendo Co Ltd, Sony Group Corp ADR, Tencent Holdings Ltd
Other key industry trends
In terms of revenue, China accounted for 19.2% of the global video game market in 2025.
Country-wise, China is expected to lead the global market in terms of revenue in 2033.
In Asia Pacific, China video game market is projected to lead the regional market in terms of revenue in 2033.
India is the fastest growing regional market in Asia Pacific and is projected to reach USD 61.3 billion by 2033.
The video game market in China has experienced significant growth and is becoming one of the largest and most lucrative markets in the world. This growth can be attributed to various factors, including the increasing popularity of gaming among Chinese consumers, the rise of mobile gaming, and the government’s efforts to support the industry growth.
For instance, Honor of Kings also known as King of Glory is a multiplayer online battle arena game developed and published by Tencent Games. The game combines elements of strategy, teamwork, and competitive play, allowing players to engage in thrilling battles against each other.
The Chinese government has also played a vital role in supporting the video game industry’s growth. The government has implemented policies to encourage the development and distribution of domestic video games.
The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to Video Game Market Outlook will help companies and investors design strategic landscapes.
Mobile was the largest segment with a revenue share of 48.54% in 2025.
Horizon Databook has segmented the China video game market based on console, computer, mobile covering the revenue growth of each sub-segment from 2021 to 2033.
The video game market in China has experienced significant growth and is becoming one of the largest and most lucrative markets in the world. This growth can be attributed to various factors, including the increasing popularity of gaming among Chinese consumers, the rise of mobile gaming, and the government’s efforts to support the industry growth.
For instance, Honor of Kings also known as King of Glory is a multiplayer online battle arena game developed and published by Tencent Games. The game combines elements of strategy, teamwork, and competitive play, allowing players to engage in thrilling battles against each other.
The Chinese government has also played a vital role in supporting the video game industry’s growth. The government has implemented policies to encourage the development and distribution of domestic video games.
China Video Game Market Device Outlook (Revenue, USD Billion , 2021-2033)
Console
Mobile
Computer
China Video Game Market Type Outlook (Revenue, USD Billion , 2021-2033)
Online
Offline
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Horizon Databook provides a detailed overview of country-level data and insights on the China Video Game Market Outlook, including forecasts for subscribers. This country databook contains high-level insights into China Video Game Market Outlook from 2021 to 2033, including revenue numbers, major trends, and company profiles.