Latin America Video Game Market Size & Outlook, 2026-2033
The video game market in Latin America is expected to reach a projected revenue of US$ 21.9 billion by 2033. A compound annual growth rate of 4.91% is expected of Latin America video game market from 2026 to 2033.
The Latin America video game market generated a revenue of USD 14.4 billion in 2025.
The market is expected to grow at a CAGR of 4.91% from 2026 to 2033.
In terms of segment, mobile was the largest revenue generating device in 2025.
Mobile is the most lucrative device segment registering the fastest growth during the forecast period.
Country-wise, Brazil is expected to register the highest CAGR from 2026 to 2033.
Latin America data book summary
Market revenue in 2025
USD 14.4 billion
Market revenue in 2033
USD 21.9 billion
Growth rate
4.91% (CAGR from 2026 to 2033)
Largest segment
Mobile
Fastest growing segment
Mobile
Historical data covered
2021 - 2024
Base year for estimation
2025
Forecast period covered
2026 - 2033
Quantitative units
Revenue in USD billion
Market segmentation
Console, Computer, Mobile
Key market players worldwide
Apple Inc, The Walt Disney Co, Electronic Arts Inc, Microsoft Corp, Nintendo Co Ltd, Sony Group Corp ADR, Tencent Holdings Ltd
Other key industry trends
In terms of revenue, Latin America region accounted for 4.5% of the global video game market in 2025.
Globally, Asia Pacific is projected to lead the regional market in terms of revenue in 2033.
Asia Pacific is the fastest growing regional market and is projected to reach USD 261.0 billion by 2033.
Latin America has seen a surge in eSports and competitive gaming, attracting a large and dedicated fan base. Several international eSports tournaments have been held in the region, drawing participants and viewers from across the world.
The popularity of eSports has contributed to the growth of professional gaming teams, sponsorships, and increased investment in gaming infrastructure. For instance, Brazil hosted the League of Legends Mid-Season Invitational, showcasing the region’s potential as a major esports destination.
The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to Video Game Market Outlook will help companies and investors design strategic landscapes.
Mobile was the largest segment with a revenue share of 49.31% in 2025.
Horizon Databook has segmented the Latin America video game market based on console, computer, mobile covering the revenue growth of each sub-segment from 2021 to 2033.
Latin America has seen a surge in eSports and competitive gaming, attracting a large and dedicated fan base. Several international eSports tournaments have been held in the region, drawing participants and viewers from across the world.
The popularity of eSports has contributed to the growth of professional gaming teams, sponsorships, and increased investment in gaming infrastructure. For instance, Brazil hosted the League of Legends Mid-Season Invitational, showcasing the region’s potential as a major esports destination.
Latin America Video Game Market Device Outlook (Revenue, USD Billion , 2021-2033)
Console
Mobile
Computer
Latin America Video Game Market Type Outlook (Revenue, USD Billion , 2021-2033)
Online
Offline
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Horizon Databook provides a detailed overview of continent-level data and insights on the Latin America Video Game Market Outlook, including forecasts for subscribers. This continent databook contains high-level insights into Latin America Video Game Market Outlook from 2021 to 2033, including revenue numbers, major trends, and company profiles.