Europe Virtual Reality In Gaming Market Size & Outlook

The virtual reality in gaming market in Europe is expected to reach a projected revenue of US$ 16,657.7 million by 2030. A compound annual growth rate of 18.7% is expected of Europe virtual reality in gaming market from 2025 to 2030.
Revenue, 2024 (US$M)
$5,735.5
Forecast, 2030 (US$M)
$16,657.7
CAGR, 2025 - 2030
18.7%
Report Coverage
Europe

Europe virtual reality in gaming market, 2018-2030 (US$M)

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Europe virtual reality in gaming market, 2018-2030 (US$M)

Europe virtual reality in gaming market highlights

  • The Europe virtual reality in gaming market generated a revenue of USD 5,735.5 million in 2024.
  • The market is expected to grow at a CAGR of 18.7% from 2025 to 2030.
  • In terms of segment, hardware was the largest revenue generating component in 2024.
  • Software is the most lucrative component segment registering the fastest growth during the forecast period.
  • Country-wise, France is expected to register the highest CAGR from 2025 to 2030.

Europe data book summary

Market revenue in 2024USD 5,735.5 million
Market revenue in 2030USD 16,657.7 million
Growth rate18.7% (CAGR from 2025 to 2030)
Largest segmentHardware
Fastest growing segmentSoftware
Historical data covered2018 - 2023
Base year for estimation2024
Forecast period covered2025 - 2030
Quantitative unitsRevenue in USD million
Market segmentationSoftware, Hardware
Key market players worldwideSony Group Corp, Microsoft Corp, Nintendo Co Ltd, Electronic Arts Inc, Meta Platforms Inc Class A, Samsung Electronics Co Ltd, Alphabet Inc Class A, HTC Corp DR, Tesla Inc, Qualcomm Inc

Other key industry trends

  • In terms of revenue, Europe region accounted for 17.7% of the global virtual reality in gaming market in 2024.
  • Globally, Asia Pacific is projected to lead the regional market in terms of revenue in 2030.
  • Asia Pacific is the fastest growing regional market and is projected to reach USD 58,411.4 million by 2030.

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Virtual Reality In Gaming Market Companies

Name Profile # Employees HQ Website

Europe virtual reality in gaming market outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to virtual reality in gaming market will help companies and investors design strategic landscapes.


Hardware was the largest segment with a revenue share of 65.55% in 2024. Horizon Databook has segmented the Europe virtual reality in gaming market based on software, hardware covering the revenue growth of each sub-segment from 2018 to 2030.


Europe is one of the most advanced regions globally with advanced technologies and infrastructure, resulting in better healthcare facilities and patient care.

Small and midsized medical device companies without a regulatory affairs department usually hire a regulatory consultant or a legal representative to assist them through the various stages of the regulatory approval processes required for commercializing their products in Europe.

Medical device manufacturers in the EU are anticipated to face major changes in the old regulatory framework, which would affect market access or entry.

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  • Our clientele includes a mix of virtual reality in gaming market companies, investment firms, advisory firms & academic institutions.
  • 30% of our revenue is generated working with investment firms and helping them identify viable opportunity areas.
  • Approximately 65% of our revenue is generated working with competitive intelligence & market intelligence teams of market participants (manufacturers, service providers, etc.).
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Horizon Databook provides a detailed overview of continent-level data and insights on the Europe virtual reality in gaming market , including forecasts for subscribers. This continent databook contains high-level insights into Europe virtual reality in gaming market from 2018 to 2030, including revenue numbers, major trends, and company profiles.

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Europe virtual reality in gaming market size, by country, 2018-2030 (US$M)

Europe Virtual Reality In Gaming Market Outlook Share, 2024 & 2030 (US$M)

Europe virtual reality in gaming market size, by country, 2018-2030 (US$M)

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