North America Virtual Reality In Gaming Market Size & Outlook

The virtual reality in gaming market in North America is expected to reach a projected revenue of US$ 22,465.9 million by 2030. A compound annual growth rate of 19.8% is expected of North America virtual reality in gaming market from 2025 to 2030.
Revenue, 2024 (US$M)
$7,296.5
Forecast, 2030 (US$M)
$22,465.9
CAGR, 2025 - 2030
19.8%
Report Coverage
North America

North America virtual reality in gaming market, 2018-2030 (US$M)

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North America virtual reality in gaming market, 2018-2030 (US$M)

North America virtual reality in gaming market highlights

  • The North America virtual reality in gaming market generated a revenue of USD 7,296.5 million in 2024.
  • The market is expected to grow at a CAGR of 19.8% from 2025 to 2030.
  • In terms of segment, hardware was the largest revenue generating component in 2024.
  • Software is the most lucrative component segment registering the fastest growth during the forecast period.
  • Country-wise, Canada is expected to register the highest CAGR from 2025 to 2030.

North America data book summary

Market revenue in 2024USD 7,296.5 million
Market revenue in 2030USD 22,465.9 million
Growth rate19.8% (CAGR from 2025 to 2030)
Largest segmentHardware
Fastest growing segmentSoftware
Historical data covered2018 - 2023
Base year for estimation2024
Forecast period covered2025 - 2030
Quantitative unitsRevenue in USD million
Market segmentationSoftware, Hardware
Key market players worldwideSony Group Corp, Microsoft Corp, Nintendo Co Ltd, Electronic Arts Inc, Meta Platforms Inc Class A, Samsung Electronics Co Ltd, Alphabet Inc Class A, HTC Corp DR, Tesla Inc, Qualcomm Inc

Other key industry trends

  • In terms of revenue, North America region accounted for 22.5% of the global virtual reality in gaming market in 2024.
  • Globally, Asia Pacific is projected to lead the regional market in terms of revenue in 2030.
  • Asia Pacific is the fastest growing regional market and is projected to reach USD 58,411.4 million by 2030.

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Virtual Reality In Gaming Market Companies

Name Profile # Employees HQ Website

North America virtual reality in gaming market outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to virtual reality in gaming market will help companies and investors design strategic landscapes.


Hardware was the largest segment with a revenue share of 69.06% in 2024. Horizon Databook has segmented the North America virtual reality in gaming market based on software, hardware covering the revenue growth of each sub-segment from 2018 to 2030.


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The rapid increase in the manufacturing of medical devices to meet the high demand for efficient healthcare in the region is expected to be one of the major factors contributing to the market growth in North America.

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Horizon Databook provides a detailed overview of continent-level data and insights on the North America virtual reality in gaming market , including forecasts for subscribers. This continent databook contains high-level insights into North America virtual reality in gaming market from 2018 to 2030, including revenue numbers, major trends, and company profiles.

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North America virtual reality in gaming market size, by country, 2018-2030 (US$M)

North America Virtual Reality In Gaming Market Outlook Share, 2024 & 2030 (US$M)

North America virtual reality in gaming market size, by country, 2018-2030 (US$M)

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