U.S. Virtual Reality In Gaming Market Size & Outlook

The virtual reality in gaming market in the United States is expected to reach a projected revenue of US$ 13,906.4 million by 2030. A compound annual growth rate of 19.2% is expected of the United States virtual reality in gaming market from 2025 to 2030.
Revenue, 2024 (US$M)
$4,653.1
Forecast, 2030 (US$M)
$13,906.4
CAGR, 2025 - 2030
19.2%
Report Coverage
U.S.

U.S. virtual reality in gaming market, 2018-2030 (US$M)

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U.S. virtual reality in gaming market, 2018-2030 (US$M)

U.S. virtual reality in gaming market highlights

  • The U.S. virtual reality in gaming market generated a revenue of USD 4,653.1 million in 2024 and is expected to reach USD 13,906.4 million by 2030.
  • The U.S. market is expected to grow at a CAGR of 19.2% from 2025 to 2030.
  • In terms of segment, hardware was the largest revenue generating component in 2024.
  • Software is the most lucrative component segment registering the fastest growth during the forecast period.

Virtual reality in gaming market data book summary

Market revenue in 2024USD 4,653.1 million
Market revenue in 2030USD 13,906.4 million
Growth rate19.2% (CAGR from 2025 to 2030)
Largest segmentHardware
Fastest growing segmentSoftware
Historical data2018 - 2023
Base year2024
Forecast period2025 - 2030
Quantitative unitsRevenue in USD million
Market segmentationSoftware, Hardware
Key market players worldwideSony Group Corp, Microsoft Corp, Nintendo Co Ltd, Electronic Arts Inc, Meta Platforms Inc Class A, Samsung Electronics Co Ltd, Alphabet Inc Class A, HTC Corp DR, Tesla Inc, Qualcomm Inc

Other key industry trends

  • In terms of revenue, U.S. accounted for 14.3% of the global virtual reality in gaming market in 2024.
  • Country-wise, China is expected to lead the global market in terms of revenue in 2030.
  • In North America, U.S. virtual reality in gaming market is projected to lead the regional market in terms of revenue in 2030.
  • Canada is the fastest growing regional market in North America and is projected to reach USD 4,762.8 million by 2030.

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Virtual Reality In Gaming Market Companies

Name Profile # Employees HQ Website

U.S. virtual reality in gaming market outlook

The databook is designed to serve as a comprehensive guide to navigating this sector. The databook focuses on market statistics denoted in the form of revenue and y-o-y growth and CAGR across the globe and regions. A detailed competitive and opportunity analyses related to virtual reality in gaming market will help companies and investors design strategic landscapes.


Hardware was the largest segment with a revenue share of 69.26% in 2024. Horizon Databook has segmented the U.S. virtual reality in gaming market based on software, hardware covering the revenue growth of each sub-segment from 2018 to 2030.


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Horizon Databook provides a detailed overview of country-level data and insights on the U.S. virtual reality in gaming market , including forecasts for subscribers. This country databook contains high-level insights into U.S. virtual reality in gaming market from 2018 to 2030, including revenue numbers, major trends, and company profiles.

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U.S. virtual reality in gaming market size, by component, 2018-2030 (US$M)

U.S. Virtual Reality In Gaming Market Outlook Share, 2024 & 2030 (US$M)

U.S. virtual reality in gaming market size, by component, 2018-2030 (US$M)

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