Connected Living Room Market Size, Share & Trends Report

Connected Living Room Market Size, Share & Trends Analysis Report By Product, By Application (New Construction, Retrofit), By End-use (Home Entertainment & Media Streaming, Gaming & E-sports, Home Automation & Control), By Region, And Segment Forecasts, 2025 - 2030

  • Report ID: GVR-2-68038-976-0
  • Number of Report Pages: 100
  • Format: PDF

Market Segmentation

  • Connected Living Room Product Outlook (Revenue, USD Million, 2018 - 2030)
    • Smart TVs & Streaming Devices
    • Gaming Consoles
    • Smart Speakers & Voice Assistants
    • Home Theater Systems & Soundbars
    • Smart Set-top Boxes (STBs)
    • Computers and Laptops
    • Smartphones and Tablets
    • Connected Security Systems
    • Connected Lighting
    • Others
  • Connected Living Room Application Outlook (Revenue, USD Million, 2018 - 2030)
    • New Construction
    • Retrofit
  • Connected Living Room End Use Outlook (Revenue, USD Million, 2018 - 2030)
    • Home Entertainment & Media Streaming
    • Gaming & E-sports
    • Home Automation & Control
    • Others
  • Connected Living Room Regional Outlook (Revenue, USD Million, 2018 - 2030)
    • North America
      • North America Connected Living Room Market, By Product
        • Smart TVs & Streaming Devices
        • Gaming Consoles
        • Smart Speakers & Voice Assistants
        • Home Theater Systems & Soundbars
        • Smart Set-top Boxes (STBs)
        • Computers and Laptops
        • Smartphones and Tablets
        • Connected Security Systems
        • Connected Lighting
        • Others
      • North America Connected Living Room Market, By Application
        • New Construction
        • Retrofit
      • North America Connected Living Room Market, By End Use
        • Home Entertainment & Media Streaming
        • Gaming & E-sports
        • Home Automation & Control
        • Others
      • U.S.
        • U.S. Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • U.S. Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • U.S. Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
      • Canada
        • Canada Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • Canada Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • Canada Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
      • Mexico
        • Mexico Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • Mexico Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • Mexico Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
    • Europe
      • Europe Connected Living Room Market, By Product
        • Smart TVs & Streaming Devices
        • Gaming Consoles
        • Smart Speakers & Voice Assistants
        • Home Theater Systems & Soundbars
        • Smart Set-top Boxes (STBs)
        • Computers and Laptops
        • Smartphones and Tablets
        • Connected Security Systems
        • Connected Lighting
        • Others
      • Europe Connected Living Room Market, By Application
        • New Construction
        • Retrofit
      • Europe Connected Living Room Market, By End Use
        • Home Entertainment & Media Streaming
        • Gaming & E-sports
        • Home Automation & Control
        • Others
      • Germany
        • Germany Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • Germany Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • Germany Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
      • U.K.
        • U.K. Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • U.K. Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • U.K. Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
      • France
        • France Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • France Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • France Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
    • Asia Pacific
      • Asia Pacific Connected Living Room Market, By Product
        • Smart TVs & Streaming Devices
        • Gaming Consoles
        • Smart Speakers & Voice Assistants
        • Home Theater Systems & Soundbars
        • Smart Set-top Boxes (STBs)
        • Computers and Laptops
        • Smartphones and Tablets
        • Connected Security Systems
        • Connected Lighting
        • Others
      • Asia Pacific Connected Living Room Market, By Application
        • New Construction
        • Retrofit
      • Asia Pacific Connected Living Room Market, By End Use
        • Home Entertainment & Media Streaming
        • Gaming & E-sports
        • Home Automation & Control
        • Others
      • China
        • China Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • China Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • China Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
      • India
        • India Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • India Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • India Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
      • Japan
        • Japan Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • Japan Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • Japan Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
      • South Korea
        • South Korea Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • South Korea Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • South Korea Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
      • Australia
        • Australia Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • Australia Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • Australia Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
    • Latin America
      • Latin America Connected Living Room Market, By Product
        • Smart TVs & Streaming Devices
        • Gaming Consoles
        • Smart Speakers & Voice Assistants
        • Home Theater Systems & Soundbars
        • Smart Set-top Boxes (STBs)
        • Computers and Laptops
        • Smartphones and Tablets
        • Connected Security Systems
        • Connected Lighting
        • Others
      • Latin America Connected Living Room Market, By Application
        • New Construction
        • Retrofit
      • Latin America Connected Living Room Market, By End Use
        • Home Entertainment & Media Streaming
        • Gaming & E-sports
        • Home Automation & Control
        • Others
      • Brazil
        • Brazil Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • Brazil Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • Brazil Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
    • Middle East & Africa
      • Middle East & Africa Connected Living Room Market, By Product
        • Smart TVs & Streaming Devices
        • Gaming Consoles
        • Smart Speakers & Voice Assistants
        • Home Theater Systems & Soundbars
        • Smart Set-top Boxes (STBs)
        • Computers and Laptops
        • Smartphones and Tablets
        • Connected Security Systems
        • Connected Lighting
        • Others
      • Middle East & Africa Connected Living Room Market, By Application
        • New Construction
        • Retrofit
      • Middle East & Africa Connected Living Room Market, By End Use
        • Home Entertainment & Media Streaming
        • Gaming & E-sports
        • Home Automation & Control
        • Others
      • UAE
        • UAE Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • UAE Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • UAE Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
      • Saudi Arabia
        • Saudi Arabia Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • Saudi Arabia Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • Saudi Arabia Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others
      • South Africa
        • South Africa Connected Living Room Market, By Product
          • Smart TVs & Streaming Devices
          • Gaming Consoles
          • Smart Speakers & Voice Assistants
          • Home Theater Systems & Soundbars
          • Smart Set-top Boxes (STBs)
          • Computers and Laptops
          • Smartphones and Tablets
          • Connected Security Systems
          • Connected Lighting
          • Others
        • South Africa Connected Living Room Market, By Application
          • New Construction
          • Retrofit
        • South Africa Connected Living Room Market, By End Use
          • Home Entertainment & Media Streaming
          • Gaming & E-sports
          • Home Automation & Control
          • Others

Report content

Qualitative Analysis

  • Industry overview
  • Industry trends
  • Market drivers and restraints
  • Market size
  • Growth prospects
  • Porter’s analysis
  • PESTEL analysis
  • Key market opportunities prioritized
  • Competitive landscape
    • Company overview
    • Financial performance
    • Product benchmarking
    • Latest strategic developments

Quantitative Analysis

  • Market size, estimates, and forecast from 2018 to 2030
  • Market estimates and forecast for product segments up to 2030
  • Regional market size and forecast for product segments up to 2030
  • Market estimates and forecast for application segments up to 2030
  • Regional market size and forecast for application segments up to 2030
  • Company financial performance
What questions do you have? Get quick response from our industry experts. Request a Free Consultation
pdf

GET A FREE SAMPLE

bck

This FREE sample includes market data points, ranging from trend analyses to market estimates & forecasts. See for yourself.

cog

NEED A CUSTOM REPORT?

We can customize every report - free of charge - including purchasing stand-alone sections or country-level reports, as well as offer affordable discounts for start-ups & universities.

Contact us now to get our best pricing.

esomar icon

ESOMAR certified & member

ISO

ISO Certified

We are GDPR and CCPA compliant! Your transaction & personal information is safe and secure. For more details, please read our privacy policy.

great place to work icon