Virtual Reality Market Size, Share & Trends Report

Virtual Reality Market Size, Share & Trends Analysis Report By Technology (Semi & Fully Immersive, Non-immersive), By Device (HMD, GTD, PDW), By Component (Hardware, Software), By Application, By Region, And Segment Forecasts, 2022 - 2030

  • Report ID: GVR-1-68038-831-2
  • Number of Pages: 300
  • Format: Electronic (PDF)
  • Historical Range: 2018 - 2020
  • Industry: Technology

Market Segmentation

  • Virtual Reality Device Outlook (Revenue, USD Million, 2018 - 2030)
    • Head-Mounted Display (HMD)
    • Gesture-Tracking Device (GTD)
    • Projectors & Display Wall (PDW)
  • Virtual Reality Technology Outlook (Revenue, USD Million, 2018 - 2030)
    • Semi & Fully Immersive
    • Non-Immersive
  • Virtual Reality Component Outlook (Revenue, USD Million, 2018 - 2030)
    • Hardware
    • Software
  • Virtual Reality Application Outlook (Revenue, USD Million, 2018 - 2030)
    • Aerospace & Defense
    • Consumer
    • Commercial
    • Enterprise
    • Healthcare
    • Others
  • Virtual Reality Regional Outlook (Revenue, USD Million, 2018 - 2030)
    • North America
      • North America virtual reality market, by device
        • Head-Mounted Display (HMD)
        • Gesture-Tracking Device (GTD)
        • Projectors & Display Wall (PDW)
      • North America virtual reality market, by technology
        • Semi & Fully Immersive
        • Non-Immersive
      • North America virtual reality market, by component
        • Hardware
        • Software
      • North America virtual reality market, by application
        • Aerospace & Defense
        • Consumer
        • Commercial
        • Enterprise
        • Healthcare
        • Others
      • U.S.
        • U.S. virtual reality market, by device
          • Head-Mounted Display (HMD)
          • Gesture-Tracking Device (GTD)
          • Projectors & Display Wall (PDW)
        • U.S. virtual reality market, by technology
          • Semi & Fully Immersive
          • Non-Immersive
        • U.S. virtual reality market, by component
          • Hardware
          • Software
        • U.S. virtual reality market, by application
          • Aerospace & Defense
          • Consumer
          • Commercial
          • Enterprise
          • Healthcare
          • Others
      • Canada
        • Canada virtual reality market, by device
          • Head-Mounted Display (HMD)
          • Gesture-Tracking Device (GTD)
          • Projectors & Display Wall (PDW)
        • Canada virtual reality market, by technology
          • Semi & Fully Immersive
          • Non-Immersive
        • Canada virtual reality market, by component
          • Hardware
          • Software
        • Canada virtual reality market, by application
          • Aerospace & Defense
          • Consumer
          • Commercial
          • Enterprise
          • Healthcare
          • Others
      • Mexico
        • Mexico virtual reality market, by device
          • Head-Mounted Display (HMD)
          • Gesture-Tracking Device (GTD)
          • Projectors & Display Wall (PDW)
        • Mexico virtual reality market, by technology
          • Semi & Fully Immersive
          • Non-Immersive
        • Mexico virtual reality market, by component
          • Hardware
          • Software
        • Mexico virtual reality market, by application
          • Aerospace & Defense
          • Consumer
          • Commercial
          • Enterprise
          • Healthcare
          • Others
    • Europe
      • Europe virtual reality market, by device
        • Head-Mounted Display (HMD)
        • Gesture-Tracking Device (GTD)
        • Projectors & Display Wall (PDW)
      • Europe virtual reality market, by technology
        • Semi & Fully Immersive
        • Non-Immersive
      • Europe virtual reality market, by component
        • Hardware
        • Software
      • Europe virtual reality market, by application
        • Aerospace & Defense
        • Consumer
        • Commercial
        • Enterprise
        • Healthcare
        • Others
      • U.K.
        • U.K. virtual reality market, by device
          • Head-Mounted Display (HMD)
          • Gesture-Tracking Device (GTD)
          • Projectors & Display Wall (PDW)
        • U.K. virtual reality market, by technology
          • Semi & Fully Immersive
          • Non-Immersive
        • U.K. virtual reality market, by component
          • Hardware
          • Software
        • U.K. virtual reality market, by application
          • Aerospace & Defense
          • Consumer
          • Commercial
          • Enterprise
          • Healthcare
          • Others
      • Germany
        • Germany virtual reality market, by device
          • Head-Mounted Display (HMD)
          • Gesture-Tracking Device (GTD)
          • Projectors & Display Wall (PDW)
        • Germany virtual reality market, by technology
          • Semi & Fully Immersive
          • Non-Immersive
        • Germany virtual reality market, by component
          • Hardware
          • Software
        • Germany virtual reality market, by application
          • Aerospace & Defense
          • Consumer
          • Commercial
          • Enterprise
          • Healthcare
          • Others
      • France
        • France virtual reality market, by device
          • Head-Mounted Display (HMD)
          • Gesture-Tracking Device (GTD)
          • Projectors & Display Wall (PDW)
        • France virtual reality market, by technology
          • Semi & Fully Immersive
          • Non-Immersive
        • France virtual reality market, by component
          • Hardware
          • Software
        • France virtual reality market, by application
          • Aerospace & Defense
          • Consumer
          • Commercial
          • Enterprise
          • Healthcare
          • Others
    • Asia Pacific
      • Asia Pacific virtual reality market, by device
        • Head-Mounted Display (HMD)
        • Gesture-Tracking Device (GTD)
        • Projectors & Display Wall (PDW)
      • Asia Pacific virtual reality market, by technology
        • Semi & Fully Immersive
        • Non-Immersive
      • Asia Pacific virtual reality market, by component
        • Hardware
        • Software
      • Asia Pacific virtual reality market, by application
        • Aerospace & Defense
        • Consumer
        • Commercial
        • Enterprise
        • Healthcare
        • Others
      • China
        • China virtual reality market, by device
          • Head-Mounted Display (HMD)
          • Gesture-Tracking Device (GTD)
          • Projectors & Display Wall (PDW)
        • China virtual reality market, by technology
          • Semi & Fully Immersive
          • Non-Immersive
        • China virtual reality market, by component
          • Hardware
          • Software
        • China virtual reality market, by application
          • Aerospace & Defense
          • Consumer
          • Commercial
          • Enterprise
          • Healthcare
          • Others
      • Japan
        • Japan virtual reality market, by device
          • Head-Mounted Display (HMD)
          • Gesture-Tracking Device (GTD)
          • Projectors & Display Wall (PDW)
        • Japan virtual reality market, by technology
          • Semi & Fully Immersive
          • Non-Immersive
        • Japan virtual reality market, by component
          • Hardware
          • Software
        • Japan virtual reality market, by application
          • Aerospace & Defense
          • Consumer
          • Commercial
          • Enterprise
          • Healthcare
          • Others
      • India
        • India virtual reality market, by device
          • Head-Mounted Display (HMD)
          • Gesture-Tracking Device (GTD)
          • Projectors & Display Wall (PDW)
        • India virtual reality market, by technology
          • Semi & Fully Immersive
          • Non-Immersive
        • India virtual reality market, by component
          • Hardware
          • Software
        • India virtual reality market, by application
          • Aerospace & Defense
          • Consumer
          • Commercial
          • Enterprise
          • Healthcare
          • Others
    • South America
      • South America virtual reality market, by device
        • Head-Mounted Display (HMD)
        • Gesture-Tracking Device (GTD)
        • Projectors & Display Wall (PDW)
      • South America virtual reality market, by technology
        • Semi & Fully Immersive
        • Non-Immersive
      • South America virtual reality market, by component
        • Hardware
        • Software
      • South America virtual reality market, by application
        • Aerospace & Defense
        • Consumer
        • Commercial
        • Enterprise
        • Healthcare
        • Others
      • Brazil
        • Brazil virtual reality market, by device
          • Head-Mounted Display (HMD)
          • Gesture-Tracking Device (GTD)
          • Projectors & Display Wall (PDW)
        • Brazil virtual reality market, by technology
          • Semi & Fully Immersive
          • Non-Immersive
        • Brazil virtual reality market, by component
          • Hardware
          • Software
        • Brazil virtual reality market, by application
          • Aerospace & Defense
          • Consumer
          • Commercial
          • Enterprise
          • Healthcare
          • Others
    • MEA
      • MEA virtual reality market, by device
        • Head-Mounted Display (HMD)
        • Gesture-Tracking Device (GTD)
        • Projectors & Display Wall (PDW)
      • MEA virtual reality market, by technology
        • Semi & Fully Immersive
        • Non-Immersive
      • MEA virtual reality market, by component
        • Hardware
        • Software
      • MEA virtual reality market, by application
        • Aerospace & Defense
        • Consumer
        • Commercial
        • Enterprise
        • Healthcare
        • Others

Report content

Qualitative Analysis

  • Industry overview
  • Industry trends
  • Market drivers and restraints
  • Market size
  • Growth prospects
  • Porter’s analysis
  • PESTEL analysis
  • Key market opportunities prioritized
  • Competitive landscape
    • Company overview
    • Financial performance
    • Product benchmarking
    • Latest strategic developments

Quantitative Analysis

  • Market size, estimates, and forecast from 2018 to 2030
  • Market estimates and forecast for product segments up to 2030
  • Regional market size and forecast for product segments up to 2030
  • Market estimates and forecast for application segments up to 2030
  • Regional market size and forecast for application segments up to 2030
  • Company financial performance
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