The global AI in media & entertainment market size was estimated at USD 25.98 billion in 2024 and is projected to grow at a CAGR of 24.2% from 2025 to 2030. The adoption of AI in media & entertainment market is transforming how content is created, distributed, and consumed. AI-powered tools enabling automated content generation, from scriptwriting to video editing, making production processes faster and more efficient. Predictive analytics help companies understand audience preferences, driving more personalized content delivery. Platforms are leveraging AI to recommend shows, music, and games based on user behavior, enhancing customer satisfaction. Moreover, AI is transforming advertising through real-time audience segmentation and targeted campaigns. As a result, the media & entertainment sector is increasingly data-driven and customized.
AI helps in combating challenges such as copyright infringement and content piracy. Advanced algorithms can identify and flag unauthorized content distribution, safeguarding intellectual property. Facial recognition and deep learning tools are used to create digital replicas of actors for movies or immersive experiences. Moreover, AI enhances visual effects and animations, leading to highly realistic productions. In gaming, AI-driven characters and adaptive gameplay provide more engaging experiences for players. As these applications evolve, they offer immense potential for innovation in storytelling and audience engagement.
The growth of AI in this market is fueled by increasing investment and the demand for immersive technologies. Streaming platforms are investing heavily in AI to optimize their operations and enhance user experience. Virtual reality (VR) and augmented reality (AR) applications rely on AI for seamless integration into media platforms. AI-driven sentiment analysis allows creators to gauge audience reactions and refine their content strategies. However, challenges such as ethical concerns and algorithmic biases require careful consideration. With ongoing advancements, AI is expected to redefine the future of media & entertainment, blending creativity with technology as never before.
The services segment dominated the market in 2024 with a market share of 60.2%. The services category held a leading position in the market, driven by the rising demand for AI integration and customization in Media & entertainment workflows. Companies increasingly rely on service providers to implement and manage AI-driven solutions, ensuring smooth adoption and scalability. This segment covers consulting, maintenance, and support services, addressing critical needs for operational efficiency and technology upgrades. The flexibility of services allows businesses to optimize AI tools for tasks such as personalized recommendations, content moderation, and predictive analytics. Its adaptability and essential role in implementing AI solutions have secured its dominance in the market.
The hardware and equipment category offers significant advantages in the AI in media & entertainment market. Specialized hardware, such as GPUs and edge computing devices, ensure faster data processing and supports real-time applications such as live streaming and gaming. Advanced equipment enables the execution of complex algorithms required for high-quality visual effects, animations, and AR/VR experiences. Its ability to handle large-scale data efficiently makes it crucial for personalized content recommendations and audience analytics. With the growing need for high-performance computing, this segment provides a robust foundation for seamless AI integration across various applications.
Sales and marketing have achieved a dominant position in 2024 by utilizing AI tools for targeted campaigns and audience engagement. Predictive analytics enables businesses to identify potential customers and customize their strategies, accordingly, increasing conversion rates. Real-time data analysis allows marketers to optimize ad placements and content delivery across multiple platforms. AI-driven automation streamlines repetitive tasks such as email marketing and lead generation, enhancing efficiency. These advancements have made sales and marketing a pivotal focus for AI adoption in the Media & entertainment sector.
Personalization is gaining momentum as AI enables highly customized content experiences for consumers. Platforms utilize algorithms to recommend movies, music, or games based on user preferences, increasing engagement and retention. Dynamic content delivery adapts to individual viewing habits, offering seamless interaction across devices. Advertisers are adopting AI to craft personalized messages and promotions, boosting customer satisfaction. As demand for unique, user-specific experiences grows, personalization continues to expand its influence in the market.
North America AI in media & entertainment market leads the global industry accounting for leading share of 33.6% in 2024. North America dominates the global AI in Media & entertainment market due to significant investments in AI research and development. The region's robust technology infrastructure enables seamless adoption of AI-powered solutions in media production and distribution. Leading companies based in North America are driving innovation in AI for content creation, targeted advertising, and audience analytics. Collaboration between media giants and AI startups fosters the development of advanced applications for streaming and gaming platforms. The strong presence of cloud service providers in the region further supports scalable AI integration across the industry.
The U.S. is a key contributor to North America's leadership in the AI-driven Media & entertainment market. Hollywood studios and tech companies are integrating AI to enhance film production, special effects, and scriptwriting processes. AI adoption is growing in live sports broadcasting, providing real-time analytics and interactive viewer experiences. The rise of AI-powered streaming platforms in the U.S. is reshaping content delivery and personalization.
Europe AI in media & entertainment market is emerging as a strong player in the industry, driven by innovation hubs in countries such as the UK, Germany, and France. European broadcasters are adopting AI to optimize multilingual content production and translation for diverse audiences. AI applications in media archiving and digital preservation are addressing the continent’s cultural heritage needs. The gaming industry in Europe is utilizing AI to develop adaptive gameplay and enhance user engagement.
Asia Pacific is witnessing rapid growth in the AI-driven Media & entertainment market due to its expanding digital consumer base. Countries such as China, India, and South Korea are utilizing AI for large-scale content personalization and audience analytics. AI-powered video editing and special effects are gaining traction in regional film industries, including Bollywood and K-dramas. The adoption of AI in mobile gaming and esports is driving innovation and market expansion across the region.
Some of the key companies in the AI In Media & entertainment market include Amazon Web Services, Inc., EMG, GrayMeta, International Business Machines Corporation and others. Organizations are focusing on increasing the customer base to gain a competitive edge in the industry. Therefore, key players are taking several strategic initiatives, such as mergers and acquisitions, and partnerships with other major companies.
Amazon Web Services (AWS) is advancing AI in Media & entertainment by providing cloud-based solutions that enable companies to leverage machine learning and AI tools for content creation, distribution, and personalization. AWS offers services such as Amazon Rekognition for video analysis and Amazon Polly for text-to-speech, enhancing content workflows and viewer experiences. Through its deep integration with media pipelines, AWS empowers businesses to automate processes like content moderation, editing, and metadata tagging, making production more efficient.
International Business Machines Corporation is utilizing AI in Media & entertainment through its AI-powered solutions like Watson Media, which helps automate content tagging, metadata extraction, and video indexing. By integrating AI with broadcasting workflows, IBM aids companies in delivering personalized experiences and improving customer engagement. Watson’s AI capabilities also support predictive analytics, helping media organizations optimize content production and distribution.
The following are the leading companies in the AI in media & entertainment market. These companies collectively hold the largest market share and dictate industry trends.
View a comprehensive list of companies in the AI In Media & Entertainment Market
In November 2024, Coactive AI, a technology company in the U.S., partnered with AWS to deliver generative AI solutions for advanced image and video analytics, enabling enhanced content discovery, personalization, and moderation across industries such as media, retail, and real estate. The Coactive platform is now available on AWS Marketplace, streamlining access for customers to optimize and monetize their visual content archives.
In February 2024, Microsoft collaborated with media organizations, including Semafor, to introduce AI tools that enhance journalism by surfacing global sources, translations, and diverse perspectives. These initiatives aim to support reporters while addressing concerns about AI-generated misinformation and ethical practices.
In February 2024, Synthesia AI launched Live Collaboration, a feature that allows teams to co-edit videos in real-time or asynchronously with tools such as shared editing, commenting, and version history. This launch aims to streamline workflows, enhance creativity, and improve communication for video projects across teams.
In January 2024, GRUP MEDIAPRO, a multimedia communications group in Spain, in collaboration with Microsoft, launched the Artificial Intelligence and Synthetic Media Laboratory to develop innovative solutions for the audiovisual industry, emphasizing a human-centered approach and adherence to ethical principles. The laboratory aims to utilize advancements in AI, focusing on areas such as audience analysis and content personalization.
Report Attribute |
Details |
Market size in 2025 |
USD 33.68 billion |
Revenue forecast in 2030 |
USD 99.48 billion |
Growth rate |
CAGR of 24.2% from 2025 to 2030 |
Base year for estimation |
2024 |
Historical data |
2018 - 2023 |
Forecast period |
2025 - 2030 |
Quantitative units |
Revenue in USD billion/million and CAGR from 2025 to 2030 |
Report coverage |
Revenue forecast, company ranking, competitive landscape, growth factors, and trends |
Segment scope |
Solution, application, region |
Region scope |
North America; Europe; Asia Pacific; Latin America; Middle East & Africa |
Country scope |
U.S.; Canada; Mexico; Germany; UK; France; China; Japan; India; Australia; South Korea; Brazil; KSA; USE; South Africa |
Key companies profiled |
Amazon Web Services; Inc.; EMG, Gearhouse South Africa PTY Limited; Gravity Media; GrayMeta; International Business Machines Corporation; LMG, LLC; Matchroom Sport Ltd; Production Resource Group, L.L.C.; Synthesia Ltd; TAIT; Valossa Labs Ltd.; Veritone, Inc.; Pixellot; PlaySight Interactive LTD; AISportsWatch GmbH; Spiideo; Sportway AB; EVS Broadcast Equipment S.A.; Hudl; Move.ai; AutomaticTV |
Customization scope |
Free report customization (equivalent up to 8 analysts’ working days) with purchase. Addition or alteration to country, regional & segment scope |
Pricing and purchase options |
Avail customized purchase options to meet your exact research needs. Explore purchase options |
This report offers revenue growth forecasts at the global, regional, and country levels and provides an analysis of the latest industry trends in each of the sub-segments from 2018 to 2030. For this study, Grand View Research has segmented the global AI In media & entertainment market report based on solution, application, and region:
Solution Outlook (Revenue, USD Million, 2018 - 2030)
Hardware/ Equipment
Services
Application (Revenue, USD Million, 2018 - 2030)
Gaming
Fake Story Detection
Plagiarism Detection
Personalization
Production Planning and Management
Sales and Marketing
Talent Identification
Content Capture
Sports Automatic Productions
Regional Outlook (Revenue, USD Million, 2018 - 2030)
North America
U.S.
Canada
Mexico
Europe
UK
Germany
France
Asia Pacific
China
Japan
India
Australia
South Korea
Latin America
Brazil
Middle East & Africa (MEA)
KSA
UAE
South Africa
b. The global AI in media & entertainment market size was estimated at USD 25.98 billion in 2024 and is expected to reach USD 33.68 billion in 2025.
b. The global in media & entertainment market is expected to grow at a compound annual growth rate of 24.2% from 2025 to 2030 to reach USD 99.48 billion by 2030.
b. North America dominated the AI in media & entertainment market with a share of 33.6% in 2024. This is attributable to significant investments by the companies in research & development for creating AI-based virtual production software solutions.
b. Some key players operating in the AI in media & entertainment market include Amazon Web Services, Inc., EMG, Gearhouse South Africa PTY Limited, Gravity Media, GrayMeta, International Business Machines Corporation, LMG, LLC, Matchroom Sport Ltd, Production Resource Group, L.L.C., Synthesia Ltd, TAIT, Valossa Labs Ltd., Veritone, Inc., Pixellot, PlaySight Interactive LTD, AISportsWatch GmbH, Spiideo, Sportway AB, EVS Broadcast Equipment S.A., Hudl, Move.ai, AutomaticTV
b. Key factors driving the AI in media & entertainment market growth include cognitive opportunity in media and entertainment, automated content creation to improve workflow efficiency, and innovation and advancements in technology.
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