Japan Metaverse Market Size, Share & Trends Report

Japan Metaverse Market Size, Share & Trends Analysis Report By Product, By Platform, By Technology (Blockchain, Virtual Reality & Augmented Reality, Mixed Reality), By Application, By End-user, And Segment Forecasts, 2024 - 2030

  • Report ID: GVR-4-68040-227-1
  • Number of Pages: 80
  • Format: Electronic (PDF)
  • Historical Range: 2018 - 2022
  • Industry: Technology

Table of Contents

Chapter 1. Methodology and Scope
                   1.1. Market Segmentation & Scope
                   1.2. Segment Definitions
                       1.2.1. Product
                       1.2.2. Platform
                       1.2.3. Technology
                       1.2.4. Application
                       1.2.5. End-user
                       1.2.6. Estimates and forecasts timeline
                   1.3. Research Methodology
                   1.4. Information Procurement
                       1.4.1. Information Procurement
                       1.4.2. Information or Data Analysis
                       1.4.3. Market Formulation & Data Visualization
                       1.4.4. Data Validation & Publishing
                   1.5. Research Scope and Assumptions
                       1.5.1. List of Data Sources
Chapter 2. Executive Summary
                   2.1. Market Outlook
                   2.2. Segment Outlook
                       2.2.1. Product outlook
                       2.2.2. Platform outlook
                       2.2.3. Technology outlook
                       2.2.4. Application outlook
                       2.2.5. End-user outlook
                   2.3. Competitive Insights
Chapter 3. Japan Metaverse Market Variables, Trends & Scope
                   3.1. Market Lineage Outlook
                       3.1.1. Parent market outlook
                       3.1.2. Related/ancillary market outlook
                   3.2. Industry Value Chain Analysis
                   3.3. Market Dynamics
                       3.3.1. Market driver analysis
                           3.3.1.1. Increasing investments by the government in digital technologies
                           3.3.1.2. Increasing integration of virtual and physical world
                       3.3.2. Market restraint analysis
                           3.3.2.1. Increasing data privacy and security concerns
                       3.3.3. Market opportunity analysis
                           3.3.3.1. Increasing research and development activities in emerging technologies
                   3.4. Metaverse Market Analysis Tools
                       3.4.1. Industry Analysis - Porter’s
                           3.4.1.1. Supplier power
                           3.4.1.2. Buyer power
                           3.4.1.3. Substitution threat
                           3.4.1.4. Threat of new entrant
                           3.4.1.5. Competitive rivalry
                       3.4.2. PESTEL Analysis
                           3.4.2.1. Political landscape
                           3.4.2.2. Economic landscape
                           3.4.2.3. Social landscape
                           3.4.2.4. Technological landscape
                           3.4.2.5. Environmental landscape
                           3.4.2.6. Legal landscape
Chapter 4. Japan Metaverse Market: Product Estimates & Trend Analysis
                   4.1. Product Market Share, 2023 & 2030
                   4.2. Segment Dashboard
                   4.3. Japan Metaverse Market: Product Movement Analysis, 2023 & 2030 (USD Million)
                       4.3.1. Infrastructure
                           4.3.1.1. Japan Metaverse Infrastructure Market estimates and forecasts 2018 to 2030 (USD Million)
                       4.3.2. Hardware
                           4.3.2.1. Japan Metaverse Market estimates and forecasts 2018 to 2030 (USD Million)
                       4.3.3. Software
                           4.3.3.1. Japan Metaverse Software Market estimates and forecasts 2018 to 2030 (USD Million)
                       4.3.4. Services
                           4.3.4.1. Japan Metaverse Services Market estimates and forecasts 2018 to 2030 (USD Million)
Chapter 5. Japan Metaverse Market: Platform Estimates & Trend Analysis
                   5.1. Platform Market Share, 2023 & 2030
                   5.2. Segment Dashboard
                   5.3. Japan Metaverse Market: Platform Movement Analysis, 2023 & 2030 (USD Million)
                       5.3.1. Desktop
                           5.3.1.1. Japan Metaverse Desktop Market estimates and forecasts 2018 to 2030 (USD Million)
                       5.3.2. Mobile
                           5.3.2.1. Japan Metaverse Mobile Market estimates and forecasts 2018 to 2030 (USD Million)
                       5.3.3. Headsets
                           5.3.3.1. Japan Metaverse Headsets Market estimates and forecasts 2018 to 2030 (USD Million)
Chapter 6. Japan Metaverse Market: Technology Estimates & Trend Analysis
                   6.1. Technology Market Share, 2023 & 2030
                   6.2. Segment Dashboard
                   6.3. Japan Metaverse Market: Technology Movement Analysis, 2023 & 2030 (USD Million)
                       6.3.1. Blockchain
                           6.3.1.1. Japan Metaverse Blockchain Market estimates and forecasts 2018 to 2030 (USD Million)
                       6.3.2. VR & AR
                           6.3.2.1. Japan Metaverse VR & AR Market estimates and forecasts 2018 to 2030 (USD Million)
                       6.3.3. Mixed Reality
                           6.3.3.1. Japan Metaverse Mixed Reality Market estimates and forecasts 2018 to 2030 (USD Million)
                       6.3.4. Others
                           6.3.4.1. Japan Metaverse Other Technologies Market estimates and forecasts 2018 to 2030 (USD Million)
Chapter 7. Japan Metaverse Market: Application Estimates & Trend Analysis
                   7.1. Application Market Share, 2023 & 2030
                   7.2. Segment Dashboard
                   7.3. Japan Metaverse Market: Application Movement Analysis, 2023 & 2030 (USD Million)
                       7.3.1. Gaming
                           7.3.1.1. Japan Metaverse Gaming Market estimates and forecasts 2018 to 2030 (USD Million)
                       7.3.2. Online shopping
                           7.3.2.1. Japan Metaverse Online Shopping Market estimates and forecasts 2018 to 2030 (USD Million)
                       7.3.3. Content creation & social media
                           7.3.3.1. Japan Metaverse Content Creation & Social Media Market estimates and forecasts 2018 to 2030 (USD Million)
                       7.3.4. Events & conference
                           7.3.4.1. Japan Metaverse Events & Conference Market estimates and forecasts 2018 to 2030 (USD Million)
                       7.3.5. Digital marketing (advertising)
                           7.3.5.1. Japan Metaverse Digital Marketing (Advertising) Market estimates and forecasts 2018 to 2030 (USD Million)
                       7.3.6. Testing & inspection
                           7.3.6.1. Japan Metaverse Testing & Inspection Market estimates and forecasts 2018 to 2030 (USD Million)
                       7.3.7. Others
                           7.3.7.1. Japan Metaverse Other Applications Market estimates and forecasts 2018 to 2030 (USD Million)
Chapter 8. Japan Metaverse Market: End-user Estimates & Trend Analysis
                   8.1. End-user Market Share, 2023 & 2030
                   8.2. Segment Dashboard
                   8.3. Japan Metaverse Market: End-user Movement Analysis, 2023 & 2030 (USD Million)
                       8.3.1. Aerospace & defense
                           8.3.1.1. Japan Metaverse Aerospace & Defense Market estimates and forecasts 2018 to 2030 (USD Million)
                       8.3.2. Education
                           8.3.2.1. Japan Metaverse Education Market estimates and forecasts 2018 to 2030 (USD Million)
                       8.3.3. Healthcare
                           8.3.3.1. Japan Metaverse Healthcare Market estimates and forecasts 2018 to 2030 (USD Million)
                       8.3.4. Tourism & hospitality
                           8.3.4.1. Japan Metaverse Tourism and Hospitality Market estimates and forecasts 2018 to 2030 (USD Million)
                       8.3.5. BFSI
                           8.3.5.1. Japan Metaverse BFSI Market estimates and forecasts 2018 to 2030 (USD Million)
                       8.3.6. Retail
                           8.3.6.1. Japan Metaverse Retail Market estimates and forecasts 2018 to 2030 (USD Million)
                       8.3.7. Media & entertainment
                           8.3.7.1. Japan Metaverse Media & Entertainment Market estimates and forecasts 2018 to 2030 (USD Million)
                       8.3.8. Automotive
                           8.3.8.1. Japan Metaverse Automotive Market estimates and forecasts 2018 to 2030 (USD Million)
                       8.3.9. Others (manufacturing)
                           8.3.9.1. Japan Metaverse Other End-users Market estimates and forecasts 2018 to 2030 (USD Million)
Chapter 9. Competitive Landscape
                   9.1. Recent Developments & Impact Analysis, By Key Market Participants
                   9.2. Company Categorization
                   9.3. Company Market Positioning
                   9.4. Company Heat Map Analysis
                   9.5. Strategy Mapping
                       9.5.1. Expansion
                       9.5.2. Mergers & Acquisition
                       9.5.3. Partnerships & Collaborations
                       9.5.4. New Product Launches
                       9.5.5. Research And Development
                   9.6. Company Profiles
                       9.6.1. Sony Group Corporation
                           9.6.1.1. Company overview
                           9.6.1.2. Financial performance
                           9.6.1.3. Product benchmarking
                           9.6.1.4. Strategic initiatives
                       9.6.2. NTT DOCOMO
                           9.6.2.1. Company overview
                           9.6.2.2. Financial performance
                           9.6.2.3. Product benchmarking
                           9.6.2.4. Strategic initiatives
                       9.6.3. Bandai Namco Entertainment Inc.
                           9.6.3.1. Company overview
                           9.6.3.2. Financial performance
                           9.6.3.3. Product benchmarking
                           9.6.3.4. Strategic initiatives
                       9.6.4. Toyota Motor Corporation
                           9.6.4.1. Company overview
                           9.6.4.2. Financial performance
                           9.6.4.3. Product benchmarking
                           9.6.4.4. Strategic initiatives
                       9.6.5. SoftBank Corp.
                           9.6.5.1. Company overview
                           9.6.5.2. Financial performance
                           9.6.5.3. Product benchmarking
                           9.6.5.4. Strategic initiatives
                       9.6.6. Cluster, Inc.
                           9.6.6.1. Company overview
                           9.6.6.2. Financial performance
                           9.6.6.3. Product benchmarking
                           9.6.6.4. Strategic initiatives
                       9.6.7. HIKKY Co., Ltd.
                           9.6.7.1. Company overview
                           9.6.7.2. Financial performance
                           9.6.7.3. Product benchmarking
                           9.6.7.4. Strategic initiatives
                       9.6.8. Styly, Inc.
                           9.6.8.1. Company overview
                           9.6.8.2. Financial performance
                           9.6.8.3. Product benchmarking
                           9.6.8.4. Strategic initiatives
                       9.6.9. Metaps Inc
                           9.6.9.1. Company overview
                           9.6.9.2. Financial performance
                           9.6.9.3. Product benchmarking
                           9.6.9.4. Strategic initiatives
                       9.6.10. Synamon Inc.
                           9.6.10.1. Company overview
                           9.6.10.2. Financial performance
                           9.6.10.3. Product benchmarking
                           9.6.10.4. Strategic initiatives


List of Tables

Table 1 List of abbreviations
Table 2 Japan metaverse market, by product, 2018 - 2030 (USD Million)
Table 3 Japan metaverse market, by platform, 2018 - 2030 (USD Million)
Table 4 Japan metaverse market, by technology, 2018 - 2030 (USD Million)
Table 5 Japan metaverse market, by application, 2018 - 2030 (USD Million)
Table 6 Japan metaverse market, by end-user, 2018 - 2030 (USD Million)


List of Figures

Fig. 1 Market research process
Fig. 2 Japan metaverse market segmentation
Fig. 3 Japan metaverse technology landscape
Fig. 4 Information procurement
Fig. 5 Data analysis models
Fig. 6 Market formulation and validation
Fig. 7 Data validating & publishing
Fig. 8 Market snapshot
Fig. 9 Segment snapshot (1/2)
Fig. 10 Segment snapshot (2/2)
Fig. 11 Competitive landscape snapshot
Fig. 12 Japan metaverse market: Industry value chain analysis
Fig. 13 Japan metaverse market: Market dynamics
Fig. 14 Japan metaverse market: PORTER's analysis
Fig. 15 Japan metaverse market: PESTEL analysis
Fig. 16 Japan metaverse market: Product movement analysis
Fig. 17 Japan metaverse market: product outlook and key takeaways
Fig. 18 Infrastructure market estimates and forecast, 2018 - 2030
Fig. 19 Hardware market estimates and forecast, 2018 - 2030
Fig. 20 Software market estimates and forecast, 2018 - 2030
Fig. 21 Services market estimates and forecast, 2018 - 2030
Fig. 22 Japan Metaverse market: Platform movement analysis
Fig. 23 Japan Metaverse market: Platform outlook and key takeaways
Fig. 24 Desktop market estimates and forecasts, 2018 - 2030
Fig. 25 Mobile market estimates and forecasts, 2018 - 2030
Fig. 26 Headsets auto-encoders market estimates and forecasts, 2018 - 2030
Fig. 27 Japan metaverse market: Technology movement analysis
Fig. 28 Japan metaverse market: Technology outlook and key takeaways
Fig. 29 Blockchain market estimates and forecasts, 2018 - 2030
Fig. 30 VR and AR market estimates and forecasts, 2018 - 2030
Fig. 31 Mixed reality market estimates and forecasts, 2018 - 2030
Fig. 32 Others market estimates and forecasts, 2018 - 2030
Fig. 33 Japan metaverse market: Application movement analysis
Fig. 34 Japan metaverse market: Application outlook and key takeaways
Fig. 35 Gaming market estimates and forecasts, 2018 - 2030
Fig. 36 Online shopping market estimates and forecasts, 2018 - 2030
Fig. 37 Content creation & social media market estimates and forecasts, 2018 - 2030
Fig. 38 Events & conference market estimates and forecasts, 2018 - 2030
Fig. 39 Digital marketing (advertising) market estimates and forecasts, 2018 - 2030
Fig. 40 Testing & inspection market estimates and forecasts, 2018 - 2030
Fig. 41 Others market estimates and forecasts, 2018 - 2030
Fig. 42 Key company categorization
Fig. 43 Company market positioning
Fig. 44 Key company market share analysis, 2023
Fig. 45 Strategic framework

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