Esports Market Size, Share & Trends Report

Esports Market Size, Share & Trends Analysis Report By Revenue Source (Sponsorship, Advertising, Merchandise & Tickets, Media Rights), By Region, And Segment Forecasts, 2020 - 2027

  • Published Date: Jun, 2020
  • Base Year for Estimate: 2019
  • Report ID: GVR-4-68038-647-9
  • Format: Electronic (PDF)
  • Historical Data: 2016 - 2018
  • Number of Pages: 118

Market Segmentation

  • Esports Revenue Source Outlook (Revenue, USD Million, 2016 - 2027)
    • Sponsorship
    • Advertising
    • Merchandise & Tickets
    • Publisher Fees
    • Media Rights
  • Esports Regional Outlook (Revenue, USD Million, 2016 - 2027)
    • North America
      • North America Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • U.S. Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • Canada Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
    • Europe
      • Europe Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • Germany Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • U.K. Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • Spain Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • Poland Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • France Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • Italy Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
    • Asia Pacific
      • Asia Pacific Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • China Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • Japan Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • South Korea Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • Australia Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
    • Latin America
      • Latin America Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • Brazil Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
      • Mexico Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights
    • Middle East & Africa (MEA)
      • MEA Esports Market by Revenue Source
        • Sponsorship
        • Advertising
        • Merchandise & Tickets
        • Publisher Fees
        • Media Rights

Report content

Qualitative Analysis

  • Industry overview
  • Industry trends
  • Market drivers and restraints
  • Market size
  • Growth prospects
  • Porter’s analysis
  • PESTEL analysis
  • Key market opportunities prioritized
  • Competitive landscape
    • Company overview
    • Financial performance
    • Product benchmarking
    • Latest strategic developments

Quantitative Analysis

  • Market size, estimates, and forecast from 2016 to 2027
  • Market estimates and forecast for product segments up to 2027
  • Regional market size and forecast for product segments up to 2027
  • Market estimates and forecast for application segments up to 2027
  • Regional market size and forecast for application segments up to 2027
  • Company financial performance
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