The global movies & entertainment market was valued at USD 80.98 billion in 2016 and is expected to keep growing over the forecast period. The increasing popularity of 3D movies that give the audience experience of virtual reality is projected to drive growth.
The number of investors and buyers for the market continues to remain large globally. Increased spending on entertainment and change in the lifestyle of people in emerging economies is expected to positively influence revenue generation. Enhanced communication and distribution channels have increased the access of people to products.
Competitors involved in the movies & entertainment market are shifting their focus towards regional cinema to diversify their creations. The trend to look beyond traditional mediums to establish stronger connections with the audiences is observed among the players. Rising demand for regionalization provides a broad range of themes and genres for filmmakers.
Revenue generation is restricted due to high piracy rates and lower profit margins through online streaming. The number of new entrants in online streaming business is observed a rise. Developments in cybersecurity laws and tightening legal actions against piracy are expected to reduce losses for the players.
Easy access to the audience through various platforms such as TV and the internet has encouraged new talents to come up. Increased adoption of mobile communication and the internet in countries such as China, South Korea, and India drives industry progress in emerging markets. Thus, the stagnation in the global market due to the maturation of leading markets such as the U.S. is overcome by increasing demand and rapid progress in these countries.
Over decades movies have become a significant part of most cultures across the world. The prominent place of cinema in people’s life has made its primary means of entertainment in most countries. However, developments in technology leading to digitalization in all the fields have significantly influenced the industry.
Cost reduction & acceleration in production, improved quality, and better storage solutions revolutionized the entire movie industry. Right from the making of movies to their delivery to the audiences has changed drastically over the decades.
The introduction of digital storage formats led to a drastic decline in the music & video segment. Demand for CDs, DVDs, VCDs, and vinyl records witnessed a downfall with the increasing spread of internet and online streaming. Piracy is another major factor contributing to a decline in the revenue share of music & video segment.
However, in recent years, music & video segment is observed to have positive growth. Change in operational strategies of music companies such as a partnership with online streaming service providers and radio broadcast companies is attributive to this positive growth.
Hollywood has established its dominance in the industry and retains its preeminence by adapting and changing according to audiences. The leading market players are big studio companies that have their roots in Hollywood. In addition, the highest number of screens contributes to North America’s largest share in revenue in 2016.
However, Asia Pacific is projected to witness the fastest growth over the coming years. This growth is attributive to shifting the focus of key players towards the untapped markets. Competitors are observed to concentrate on the production of regional content to increase their sales in these regions. The growing popularity of Chinese, Japanese, South Korean, and Indian movies & music is anticipated to further drive growth.
Key players operating in this industry include CBS Corporation and CBS Broadcasting Inc., Sony Corporation, Disney, Time Warner, 21st Century Fox, Viacom Inc., Comcast (NBCUNIVERSAL MEDIA, LLC. & DreamWorks Animation LLC.). These players are involved in various strategic plans to grab a larger revenue share. However, a broad range of cultures, traditions, and audiences provide players with different content and genre to producers. This reduces the competitive rivalry.
High investment in innovation to develop novel creations has raised the standard of expectation from the audience. An increase in the number of players in the market has led to a rise in spending on promotional activities. The development of improved strategies for marketing and distribution reflects growth in competition among players to promote their products.
Report Attribute |
Details |
Market size value in 2020 |
USD 91.83 billion |
Revenue forecast in 2025 |
USD 114.93 billion |
Growth Rate |
CAGR of 4.1% from 2018 to 2025 |
Base year for estimation |
2016 |
Historical data |
2014 - 2016 |
Forecast period |
2018 - 2025 |
Quantitative units |
Revenue in USD million and CAGR from 2018 to 2025 |
Report coverage |
Revenue forecast, company share, competitive landscape, growth factors and trends |
Segments covered |
Product, region |
Regional scope |
North America; Europe; Asia Pacific; Latin America; Middle East & Africa |
Country scope |
U.S.; Canada; UK; Germany; Japan; China; Brazil; South Africa. |
Key companies profiled |
CBS Corporation and CBS Broadcasting Inc.; Sony Corporation; Disney; Time Warner; 21st Century Fox; Viacom Inc.; Comcast (NBCUNIVERSAL MEDIA; LLC. & DreamWorks Animation LLC.). |
Customization scope |
Free report customization (equivalent up to 8 analysts working days) with purchase. Addition or alteration to country, regional & segment scope. |
Pricing and purchase options |
Avail customized purchase options to meet your exact research needs. Explore purchase options |
This report forecasts revenue growth at the regional & country level and provides an analysis of the latest trends and opportunities in each of the sub-segments from 2014 to 2025. For the purpose of this report, Grand View Research has segmented the global movies & entertainment market report on the basis of product and regions:
Product Outlook (Revenue, USD Million; 2014 - 2025)
Movies
Music & Video
Regional Outlook (Revenue, USD Million; 2014 - 2025)
North America
The U.S.
Canada
Europe
Germany
UK
Asia Pacific
Japan
China
Latin America
Brazil
The Middle East and Africa (MEA)
South Africa
b. The movies and entertainment market size was estimated at USD 88.92 billion in 2019 and is expected to reach USD 91.83 billion in 2020.
b. The movies and entertainment market is expected to grow at a compound annual growth rate of 4.1% from 2019 to 2025 to reach USD 114.93 billion by 2025.
b. North America region dominated the movies and entertainment market with a share of 34.9% in 2019. This is attributable to the highest number of screens and Hollywood been successful in establishing its dominance in the industry and retains it preeminence by adapting and changing according to audiences.
b. Some key players operating in the movies and entertainment market include CBS Corporation and CBS Broadcasting Inc., Sony Corporation, Disney, Time Warner, 21st Century Fox, Viacom Inc., Comcast (NBCUNIVERSAL MEDIA, LLC. & DreamWorks Animation LLC.).
b. Key factors that are driving the movies and entertainment market growth include the increasing popularity of 3D movies that give the audience experience of virtual reality and increased spending on entertainment and change in the lifestyle of people in emerging economies.
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