U.S. Anime Market Size, Share & Trends Report

U.S. Anime Market (2025 - 2033) Size, Share & Trends Analysis Report By Type (TV, Movie, Video, Music, Live Entertainment, Internet Distribution), By Genre (Action & Adventure, Sci-Fi & Fantasy, Romance & Drama, Sports), And Segment Forecasts

Table of Contents

Chapter 1. Methodology and Scope
                    1.1. Market Segmentation and Scope
                    1.2. Market Definitions
                        1.2.1. Information analysis
                        1.2.2. Market formulation & data visualization
                        1.2.3. Data validation & publishing
                    1.3. Research Scope and Assumptions
                        1.3.1. List of Data Sources
Chapter 2. Executive Summary
                    2.1. Market Outlook
                    2.2. Segment Outlook
                    2.3. Competitive Insights
Chapter 3. U.S. Anime Market Variables, Trends, & Scope
                    3.1. Market Lineage Outlook
                    3.2. Market Dynamics
                        3.2.1. Market Driver Analysis
                        3.2.2. Market Restraint Analysis
                        3.2.3. Technology Challenge
                    3.3. U.S. Anime Market Analysis Tools
                        3.3.1. Technology Analysis - Porter’s
                            3.3.1.1. Bargaining power of the suppliers
                            3.3.1.2. Bargaining power of the buyers
                            3.3.1.3. Threats of substitution
                            3.3.1.4. Threats from new entrants
                            3.3.1.5. Competitive rivalry
                        3.3.2. PESTEL Analysis
                            3.3.2.1. Political landscape
                            3.3.2.2. Economic landscape
                            3.3.2.3. Social landscape
                            3.3.2.4. Technological landscape
                            3.3.2.5. Environmental landscape
                            3.3.2.6. Legal landscape
Chapter 4. U.S. Anime Market: Type Estimates & Trend Analysis
                    4.1. Segment Dashboard
                    4.2. U.S. Anime Market: Product Movement Analysis, 2024 & 2033 (USD Million)
                    4.3. T.V.
                        4.3.1. T.V. Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
                    4.4. Movie
                        4.4.1. Movie Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
                    4.5. Video
                        4.5.1. Video Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
                    4.6. Internet Distribution
                        4.6.1. Internet Distribution Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
                    4.7. Merchandising
                        4.7.1. Merchandising Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
                    4.8. Music
                        4.8.1. Music Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
                    4.9. Pachinko
                        4.9.1. Pachinko Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
Chapter 5. U.S. Anime Market: Genre Estimates & Trend Analysis
                    5.1. Segment Dashboard
                    5.2. U.S. Anime Market: Genre Movement Analysis, 2024 & 2033 (USD Million)
                    5.3. Action & Adventure
                        5.3.1. Action & Adventure Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
                    5.4. Sci-Fi & Fantasy
                        5.4.1. Sci-Fi & Fantasy Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
                    5.5. Romance & Drama
                        5.5.1. Romance & Drama Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
                    5.6. Sports
                        5.6.1. Sports Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
                    5.7. Others
                        5.7.1. Others Market Revenue Estimates and Forecasts, 2021 - 2033 (USD Million)
Chapter 6. Competitive Landscape
                    6.1. Company Categorization
                    6.2. Company Market Positioning
                    6.3. Company Heat Map Analysis
                    6.4. Company Profiles/Listing
                        6.4.1. Crunchyroll (Sony Pictures Entertainment Inc.)
                            6.4.1.1. Participant’s Overview
                            6.4.1.2. Financial Performance
                            6.4.1.3. Product Benchmarking
                            6.4.1.4. Strategic Initiatives
                        6.4.2. Discotek Media
                            6.4.2.1. Participant’s Overview
                            6.4.2.2. Financial Performance
                            6.4.2.3. Product Benchmarking
                            6.4.2.4. Strategic Initiatives
                        6.4.3. Sentai Film Works (AMC Networks)
                            6.4.3.1. Participant’s Overview
                            6.4.3.2. Financial Performance
                            6.4.3.3. Product Benchmarking
                            6.4.3.4. Strategic Initiatives
                        6.4.4. Viz Media, LLC
                            6.4.4.1. Participant’s Overview
                            6.4.4.2. Financial Performance
                            6.4.4.3. Product Benchmarking
                            6.4.4.4. Strategic Initiatives
                        6.4.5. Atomic Flare
                            6.4.5.1. Participant’s Overview
                            6.4.5.2. Financial Performance
                            6.4.5.3. Product Benchmarking
                            6.4.5.4. Strategic Initiatives
                        6.4.6. Bandai Namco Filmworks Inc.
                            6.4.6.1. Participant’s Overview
                            6.4.6.2. Financial Performance
                            6.4.6.3. Product Benchmarking
                            6.4.6.4. Strategic Initiatives
                        6.4.7. The Walt Disney Company
                            6.4.7.1. Participant’s Overview
                            6.4.7.2. Financial Performance
                            6.4.7.3. Product Benchmarking
                            6.4.7.4. Strategic Initiatives
                        6.4.8. Toei Animation Inc.
                            6.4.8.1. Participant’s Overview
                            6.4.8.2. Financial Performance
                            6.4.8.3. Product Benchmarking
                            6.4.8.4. Strategic Initiatives
                        6.4.9. Lionsgate Entertainment Corp.
                            6.4.9.1. Participant’s Overview
                            6.4.9.2. Financial Performance
                            6.4.9.3. Product Benchmarking
                            6.4.9.4. Strategic Initiatives
                        6.4.10. Eleven Arts
                            6.4.10.1. Participant’s Overview
                            6.4.10.2. Financial Performance
                            6.4.10.3. Product Benchmarking
                            6.4.10.4. Strategic Initiatives
                        6.4.11. Good Smile Company, Inc.
                            6.4.11.1. Participant’s Overview
                            6.4.11.2. Financial Performance
                            6.4.11.3. Product Benchmarking
                            6.4.11.4. Strategic Initiatives
                        6.4.12. Bioworld Merchandising, Inc.
                            6.4.12.1. Participant’s Overview
                            6.4.12.2. Financial Performance
                            6.4.12.3. Product Benchmarking
                            6.4.12.4. Strategic Initiatives


List of Tables

Table 1 U.S. anime market size estimates & forecasts, 2021 - 2033 (USD Million)
Table 2 U.S. anime market, by type, 2021 - 2033 (USD Million)
Table 3 U.S. anime market, by genre, 2021 - 2033 (USD Million)
Table 4 T.V. market estimates & forecasts, 2021 - 2033 (USD Million)
Table 5 Movie market estimates & forecasts, 2021 - 2033 (USD Million)
Table 6 Video market estimates & forecasts, 2021 - 2033 (USD Million)
Table 7 Internet distribution market estimates & forecasts, 2021 - 2033 (USD Million)
Table 8 Merchandising market estimates & forecasts, 2021 - 2033 (USD Million)
Table 9 Music market estimates & forecasts, 2021 - 2033 (USD Million)
Table 10 Pachinko market estimates & forecasts, 2021 - 2033 (USD Million)
Table 11 Live entertainment market estimates & forecasts, 2021 - 2033 (USD Million)
Table 12 Action & adventure market estimates & forecasts, 2021 - 2033 (USD Million)
Table 13 Sci-Fi & fantasy market estimates & forecasts, 2021 - 2033 (USD Million)
Table 14 Romance & drama market estimates & forecasts, 2021 - 2033 (USD Million)
Table 15 Sports market estimates & forecasts, 2021 - 2033 (USD Million)
Table 16 Others market estimates & forecasts, 2021 - 2033 (USD Million)


List of Figures

Fig. 1 U.S. anime market segmentation
Fig. 2 Information procurement
Fig. 3 Data analysis models
Fig. 4 Market formulation and validation
Fig. 5 Data validating & publishing
Fig. 6 U.S. anime market snapshot
Fig. 7 U.S. anime market segment snapshot
Fig. 8 U.S. anime market competitive landscape snapshot
Fig. 9 Market research process
Fig. 10 Market driver relevance analysis (current & future impact)
Fig. 11 Market restraint relevance analysis (current & future impact)
Fig. 12 U.S. anime market, by type, key takeaways
Fig. 13 U.S. anime market, by type, market share, 2024 & 2033
Fig. 14 T.V. market estimates & forecasts, 2021 - 2033 (USD Million)
Fig. 15 Movie market estimates & forecasts, 2021 - 2033 (USD Million)
Fig. 16 Video market estimates & forecasts, 2021 - 2033 (USD Million)
Fig. 17 Internet distribution market estimates & forecasts, 2021 - 2033 (USD Million)
Fig. 18 Merchandising market estimates & forecasts, 2021 - 2033 (USD Million)
Fig. 19 Music market estimates & forecasts, 2021 - 2033 (USD Million)
Fig. 20 Pachinko market estimates & forecasts, 2021 - 2033 (USD Million)
Fig. 21 Live Entertainment market estimates & forecasts, 2021 - 2033 (USD Million)
Fig. 22 U.S. anime market, by genre, key takeaways
Fig. 23 U.S. anime market, by genre, market share, 2024 & 2033
Fig. 24 Action & adventure market estimates & forecasts, 2021 - 2033 (USD Million)
Fig. 25 Sci-Fi & fantasy market estimates & forecasts, 2021 - 2033 (USD Million)
Fig. 26 Romance & drama market estimates & forecasts, 2021 - 2033 (USD Million)
Fig. 27 Sports market estimates & forecasts, 2021 - 2033 (USD Million)
Fig. 28 Others market estimates & forecasts, 2021 - 2033 (USD Million)
Fig. 29 Key company categorization
Fig. 30 Strategic framework 

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