The global 3D mapping and 3D modeling market are anticipated to witness growth over the forecast period.3D mapping and modeling is the process of creating and viewing objects using 3D techniques. While mapping is used to create 3D views of objects, modeling helps create a 3D model of the desired object with the help of specialized software. 3D modeling methods include polygonal modeling, splines, patches, primitive modeling, and Non-uniform rational basis spline (NURBS) modeling.
3D mapping and modeling are used in various applications across industries including construction, automobile, transportation, healthcare, and entertainment. In the automation industry, the technique is used to design vehicles including cars and trucks. Additionally, in healthcare, it is used to study the human body, as it provides an enhanced view of the body parts. 3D mapping and modeling are also used in the construction industry to draw a 3D view of any building or construction site. In entertainment, these techniques are used to create animated models of movies or games and also to provide a virtual view of cinema.
Advancements and easy availability of 3D equipment such as sensors, scanners, and other GPS components is expected to drive the 3D mapping and modeling market. Additionally, the use of 3D geospatial data in existing mobile apps and smartphones is expected to fuel market growth. The market can be segmented on the basis of application into healthcare, entertainment, construction, automobile, transportation, defense & security, retail, etc. Based on end-use, the 3D mapping and 3D modeling market can be segmented into mapping and navigation, 3D projection mapping among others.
Some key players in the 3D mapping and 3D modeling market include Foundry Ltd., Autodesk Inc, Pixologic, Inc, Blender, Lightwave 3D, Bentley Systems Incorporated, 3D-Coat, Softree Technical Systems Inc., Apple Inc., Maxon Computers and Airbus Defence & Space.
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Artificial Intelligence (AI), Virtual Reality (VR), and Augmented Reality (AR) solutions are anticipated to substantially contribute while responding to the COVID-19 pandemic and address continuously evolving challenges. The existing situation owing to the outbreak of the epidemic will inspire pharmaceutical vendors and healthcare establishments to improve their R&D investments in AI, acting as a core technology for enabling various initiatives. The insurance industry is expected to confront the pressure associated with cost-efficiency. Usage of AI can help in reducing operating costs, and at the same time, can increase customer satisfaction during the renewal process, claims, and other services. VR/AR can assist in e-learning, for which the demand will surge owing to the closure of many schools and universities. Further, VR/AR can also prove to be a valuable solution in providing remote assistance as it can support in avoiding unnecessary travel. The report will account for Covid19 as a key market contributor.
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