Earphones And Headphones Market Report

Earphones And Headphones Market Analysis By Product (In-Ear, Over-Ear), By Technology (Wired, Wireless), By Price (Less Than 50, Between 50 To 100, Above 100), By Application (Fitness, Gaming, VR), & Segment Forecasts, 2018 - 2025

  • Published Date: Feb, 2017
  • Base Year for Estimate: 2016
  • Report ID: 978-1-68038-473-4
  • Format: Electronic (PDF)
  • Historical Data: 2014 - 2016
  • Number of Pages: 251

Industry Insights

The global earphones and headphones market size was valued at USD 8.7 billion in 2015. The current hype persisting in the earphone & headphone industry is not a fad; it’s the future of the industry. The rise in the adoption is ascribed to the fact that several people are tethered to their smart devices, such as music players, mobiles, and tablets, for a significant portion of their day, primarily, for listening music, watching videos, or playing games.

Today, several people are seen walking around with earphones or headphones. A few years ago, music was not much portable; however, over the last decade, the situation has drastically changed.

Asia Pacific earphones and headphones market, by product, 2014 - 2025 (USD Million)

Asia Pacific earphones and headphones market

A majority of customers seek fashionable and trendy products. The future of these products is anticipated to rely on technology, appearance, and design, which suit a customer’s values and promote his/her individuality. These trendy products exhibit the ability to penetrate all the three existing segments: Low-range, mid-range, and high-range products.

Product Insights

The increasing consumer demand for increased fidelity and style may positively impact the market growth. The growing popularity and adoption of smartphones, tablets, laptops, portable music players, and other mobile devices are expected to catapult the demand for earphones over the forecast period.

Global earphones and headphones market by technology, 2015 (%)

Global earphones and headphones market

The growth of the earphones & headphones industry is yoked to the growth of tablets, smartphones, and other multimedia devices such as iPod and MP3 players. All the aforementioned devices come with a basic earphone. The expanded menu of music streaming services and video apps encourage customers for replacing their existing products with new, high-quality products. 

Technology Insights

Advances in the earphone & headphone technology are the crucial factors attributing increased product sales. The most prolific advancement in the field of audio technology, particularly in the consumer segment, is the noise cancellation & wireless connectivity.

Over the past five years, these advances have emerged as key trends with manufacturers emphasizing on developing products that provide quality audio and save a user from the hassles of wired products; thereby, paving way for wireless products.

Price Insights

The below 50 segment accounted for a significant share in 2015 and is expected to exhibit high growth over the forecast period. The industry dynamics are rapidly changing with trends shifting toward affordable and compact earphones/headphones.

The global earphones and headphones market is poised for high growth over the forecast period, owing to the continuous technological developments and innovations in the industry. The emergence of active noise cancellation techniques, which aid in minimization of any distortion caused while listening, is estimated to fuel the market growth. These technologies provide improved listening experience to the consumers.

Regional Insights

Asia Pacific captured a sizeable share, exceeding 25% of the overall revenue share, in 2015. The increasing consumer disposable incomes in developing countries, such as India, China, and Brazil, are expected to significantly propel the market demand. Increased adoption rates across gyms and offices are anticipated to drive the market demand over the next few years.

North America accounted for more than 25% of the revenue share in 2015 and is closely followed by Europe. The regional growth is attributed to the pre-established market coupled with the increased penetration of the technology in these regions.

Competitive Insights

The industry is highly fragmented and increasingly competitive with new brands emerging across all price categories. A few key companies in the industry include Sennheiser, Sony, Shure, JVC, Skullcandy, Harman, Philips, and Bose and Beats Electronics (Apple, Inc.).

The market is characterized by intense competition and demands innovation, coupled with companies laying extra emphasis on continuous exploration of wireless connectivity, better noise-cancelling functionality, and sound quality and feature-oriented products enabling faster-time-to-market.

Report Scope



Base year for estimation


Actual estimates/Historical data

2014 - 2016

Forecast period

2017 - 2025

Market representation

Revenue in USD Million and CAGR from 2016 to 2025

Regional scope

North America, Europe, Asia Pacific, Latin America, and MEA

Country scope

U.S., Canada, UK, Germany, France, Russia, Benelux, Denmark, Finland, Norway, India, Japan, China, Korea, Brazil, and Mexico

Report coverage             

Revenue forecast, company share, competitive landscape, growth factors, and trends

15% free customization scope (equivalent to 5 analyst working days)

If you need specific information that is not currently within the scope of the report, we will provide it to you as a part of the customization

Segments Covered in the Report

This report forecasts revenue growth on global, regional, and country levels and provides an analysis of the industry trends in each of the sub-segments from 2014 to 2025. For the purpose of this study, Grand View Research has segmented the earphones & headphones market based on product, price, technology, application, and region:

  • Technology Outlook (Revenue, USD Million; Million Units, 2014 - 2025)

    • Wired

    • Wireless

  • Product Outlook (Revenue, USD Million; Volume, Million Units, 2014 - 2025)

    • In-Ear

    • Over-Ear

  • Price Outlook (Revenue, USD Million; Million Units, 2014 - 2025)

    • Less than 50 USD

    • Between 50 – 100 USD

    • Above 100 USD

  • Application Outlook (Revenue, USD Million; Million Units, 2014 - 2025)

    • Fitness

    • Gaming

    • Virtual Reality

    • Music & Entertainment

  • Regional Outlook (Revenue, USD Million; Million Units, 2014 - 2025)

    • North America

      • U.S.

      • Canada

    • Europe

      • UK

      • Germany

      • France

      • Russia

      • Benelux

      • Nordic

        • Denmark

        • Finland

        • Norway

    • Asia Pacific

      • China

      • India

      • Japan

      • Korea

    • Latin America

      • Brazil

      • Mexico

    • The Middle East & Africa (MEA)

Key questions answered by the report
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